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(1442, 1, '2017-09-15 12:34:51', '2017-09-15 16:34:51', '<h1><strong>Other Resources</strong></h1>\r\n<h2>Magazines</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/Game-Developer-Magazine/GDM_January_1997_Postmortem.pdf\" target=\"_blank\">Game Developer Magazine - Jan97 - Postmortem - Star Wars: Shadows of the Empire</a></td>\r\n    <td>184KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/Game-Developer-Magazine/GDM_November_1999_Putting_Curved_Surfaces_to_Work_on_the_Nintendo_64.pdf\" target=\"_blank\">Game Developer Magazine - Nov99 - Putting Curved Surfaces to Work on the Nintendo 64</a></td>\r\n    <td>592KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Manuals</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/other/Manuals/Nintendo_64_Consumer_Information_and_Precautions_Booklet_1998.pdf\" target=\"_blank\">Nintendo 64 - Consumer Information and Precautions Booklet (1998)</a></td>\r\n    <td>99.8KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/other/Manuals/Nintendo_64_Instruction_Booklet_1996.pdf\" target=\"_blank\">Nintendo 64 - Instruction Booklet (1996)</a></td>\r\n    <td>1.82MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/other/Manuals/RandNET - Keyboard Manual.pdf\" target=\"_blank\">RandNET - Keyboard Manual</a></td>\r\n    <td>5.75MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>CIC CPU Reference Raterial</h2>\r\n<p class=\"description\">These SoC\'s (System on a Chips) share the same CPU Core that the OEM CIC chips in the Nintendo 64 had. These are the datasheets for these chips. Also, be sure to check out <a href=\"https://lacklustre.net/\" target=\"_blank\">@mikeryan\'s</a> SM5 Emulator <a href=\"https://github.com/mikeryan/sm5emu\" target=\"_blank\">here</a>. Further information can be found in the talk that <a href=\"https://lacklustre.net/\" target=\"_blank\">@mikeryan</a>, <a href=\"http://retroactive.be/\" target=\"_blank\">@marshallh</a> and <a href=\"http://siliconpr0n.org\" target=\"_blank\">john mcmaster</a> gave <a href=\"https://www.youtube.com/watch?v=HwEdqAb2l50\" target=\"_blank\">here</a>.</p>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic1.pdf\" target=\"_blank\">SHARP - SM565\r\n</a></td>\r\n    <td>188KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic2.pdf\" target=\"_blank\">SHARP - SM563</a></td>\r\n    <td>160KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic3.pdf\" target=\"_blank\">SHARP - SM5K3/SM5K4/SM5K5</a></td>\r\n    <td>200KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic4.pdf\" target=\"_blank\">SHARP - SM5L1/SM5L2/SM5L3</a></td>\r\n    <td>204KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic5.pdf\" target=\"_blank\">SHARP - SM5K6/SM5K7</a></td>\r\n    <td>248KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>', 'Other', '', 'inherit', 'closed', 'closed', '', '1270-revision-v1', '', '', '2017-09-15 12:34:51', '2017-09-15 16:34:51', '', 1270, 'http://ultra64.ca/1270-revision-v1/', 0, 'revision', '', 0),
(1443, 1, '2017-09-15 12:35:32', '2017-09-15 16:35:32', '<h1><strong>Other Resources</strong></h1>\r\n<h2>Magazines</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/Game-Developer-Magazine/GDM_January_1997_Postmortem.pdf\" target=\"_blank\">Game Developer Magazine - Jan97 - Postmortem - Star Wars: Shadows of the Empire</a></td>\r\n    <td>184KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/Game-Developer-Magazine/GDM_November_1999_Putting_Curved_Surfaces_to_Work_on_the_Nintendo_64.pdf\" target=\"_blank\">Game Developer Magazine - Nov99 - Putting Curved Surfaces to Work on the Nintendo 64</a></td>\r\n    <td>592KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Manuals</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/other/Manuals/Nintendo_64_Consumer_Information_and_Precautions_Booklet_1998.pdf\" target=\"_blank\">Nintendo 64 - Consumer Information and Precautions Booklet (1998)</a></td>\r\n    <td>99.8KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/other/Manuals/Nintendo_64_Instruction_Booklet_1996.pdf\" target=\"_blank\">Nintendo 64 - Instruction Booklet (1996)</a></td>\r\n    <td>1.82MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/other/Manuals/RandNET - Keyboard Manual.pdf\" target=\"_blank\">RandNET - Keyboard Manual</a></td>\r\n    <td>5.75MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>CIC CPU Reference Raterial</h2>\r\n<p class=\"description\">These SoC\'s (System on a Chips) share the same CPU Core that the OEM CIC chips in the Nintendo 64 had. These are the datasheets for these chips. Also, be sure to check out <a href=\"https://lacklustre.net/\" target=\"_blank\">@mikeryan\'s</a> SM5 Emulator <a href=\"https://github.com/mikeryan/sm5emu\" target=\"_blank\">here</a>. Further information can be found in the talk that <a href=\"https://lacklustre.net/\" target=\"_blank\">@mikeryan</a>, <a href=\"http://retroactive.be/\" target=\"_blank\">@marshallh</a> and <a href=\"http://siliconpr0n.org\" target=\"_blank\">John Mcmaster</a> gave <a href=\"https://www.youtube.com/watch?v=HwEdqAb2l50\" target=\"_blank\">here</a>.</p>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic1.pdf\" target=\"_blank\">SHARP - SM565\r\n</a></td>\r\n    <td>188KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic2.pdf\" target=\"_blank\">SHARP - SM563</a></td>\r\n    <td>160KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic3.pdf\" target=\"_blank\">SHARP - SM5K3/SM5K4/SM5K5</a></td>\r\n    <td>200KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic4.pdf\" target=\"_blank\">SHARP - SM5L1/SM5L2/SM5L3</a></td>\r\n    <td>204KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic5.pdf\" target=\"_blank\">SHARP - SM5K6/SM5K7</a></td>\r\n    <td>248KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>', 'Other', '', 'inherit', 'closed', 'closed', '', '1270-revision-v1', '', '', '2017-09-15 12:35:32', '2017-09-15 16:35:32', '', 1270, 'http://ultra64.ca/1270-revision-v1/', 0, 'revision', '', 0),
(1444, 1, '2017-09-15 12:36:30', '2017-09-15 16:36:30', '<h1><strong>Other Resources</strong></h1>\r\n<h2>Magazines</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/Game-Developer-Magazine/GDM_January_1997_Postmortem.pdf\" target=\"_blank\">Game Developer Magazine - Jan97 - Postmortem - Star Wars: Shadows of the Empire</a></td>\r\n    <td>184KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/Game-Developer-Magazine/GDM_November_1999_Putting_Curved_Surfaces_to_Work_on_the_Nintendo_64.pdf\" target=\"_blank\">Game Developer Magazine - Nov99 - Putting Curved Surfaces to Work on the Nintendo 64</a></td>\r\n    <td>592KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Manuals</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/other/Manuals/Nintendo_64_Consumer_Information_and_Precautions_Booklet_1998.pdf\" target=\"_blank\">Nintendo 64 - Consumer Information and Precautions Booklet (1998)</a></td>\r\n    <td>99.8KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/other/Manuals/Nintendo_64_Instruction_Booklet_1996.pdf\" target=\"_blank\">Nintendo 64 - Instruction Booklet (1996)</a></td>\r\n    <td>1.82MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/other/Manuals/RandNET - Keyboard Manual.pdf\" target=\"_blank\">RandNET - Keyboard Manual</a></td>\r\n    <td>5.75MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>CIC CPU Reference Raterial</h2>\r\n<p class=\"description\">These SoC\'s (System on a Chips) share the same CPU Core that the OEM CIC chips in the Nintendo 64 had. These are the datasheets for these chips. Also, be sure to check out <a href=\"https://lacklustre.net/\" target=\"_blank\">@mikeryan\'s</a> SM5 Emulator <a href=\"https://github.com/mikeryan/sm5emu\" target=\"_blank\">here</a>. Further information can be found in the talk that <a href=\"https://lacklustre.net/\" target=\"_blank\">@mikeryan</a>, <a href=\"http://retroactive.be/\" target=\"_blank\">@marshallh</a> and <a href=\"http://siliconpr0n.org\" target=\"_blank\">@John Mcmaster</a> gave <a href=\"https://www.youtube.com/watch?v=HwEdqAb2l50\" target=\"_blank\">here</a>.</p>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic1.pdf\" target=\"_blank\">SHARP - SM565\r\n</a></td>\r\n    <td>188KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic2.pdf\" target=\"_blank\">SHARP - SM563</a></td>\r\n    <td>160KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic3.pdf\" target=\"_blank\">SHARP - SM5K3/SM5K4/SM5K5</a></td>\r\n    <td>200KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic4.pdf\" target=\"_blank\">SHARP - SM5L1/SM5L2/SM5L3</a></td>\r\n    <td>204KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic5.pdf\" target=\"_blank\">SHARP - SM5K6/SM5K7</a></td>\r\n    <td>248KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>', 'Other', '', 'inherit', 'closed', 'closed', '', '1270-revision-v1', '', '', '2017-09-15 12:36:30', '2017-09-15 16:36:30', '', 1270, 'http://ultra64.ca/1270-revision-v1/', 0, 'revision', '', 0),
(1445, 1, '2017-09-15 12:37:38', '2017-09-15 16:37:38', '<h1><strong>Other Resources</strong></h1>\r\n<h2>Magazines</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/Game-Developer-Magazine/GDM_January_1997_Postmortem.pdf\" target=\"_blank\">Game Developer Magazine - Jan97 - Postmortem - Star Wars: Shadows of the Empire</a></td>\r\n    <td>184KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/Game-Developer-Magazine/GDM_November_1999_Putting_Curved_Surfaces_to_Work_on_the_Nintendo_64.pdf\" target=\"_blank\">Game Developer Magazine - Nov99 - Putting Curved Surfaces to Work on the Nintendo 64</a></td>\r\n    <td>592KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Manuals</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/other/Manuals/Nintendo_64_Consumer_Information_and_Precautions_Booklet_1998.pdf\" target=\"_blank\">Nintendo 64 - Consumer Information and Precautions Booklet (1998)</a></td>\r\n    <td>99.8KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/other/Manuals/Nintendo_64_Instruction_Booklet_1996.pdf\" target=\"_blank\">Nintendo 64 - Instruction Booklet (1996)</a></td>\r\n    <td>1.82MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/other/Manuals/RandNET - Keyboard Manual.pdf\" target=\"_blank\">RandNET - Keyboard Manual</a></td>\r\n    <td>5.75MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>CIC CPU Reference Material</h2>\r\n<p class=\"description\">These SoC\'s (System on a Chips) share the same CPU Core that the OEM CIC chips in the Nintendo 64 had. These are the datasheets for these chips. Also, be sure to check out <a href=\"https://lacklustre.net/\" target=\"_blank\">@mikeryan\'s</a> SM5 Emulator <a href=\"https://github.com/mikeryan/sm5emu\" target=\"_blank\">here</a>. Further information can be found in the talk that <a href=\"https://lacklustre.net/\" target=\"_blank\">@mikeryan</a>, <a href=\"http://retroactive.be/\" target=\"_blank\">@marshallh</a> and <a href=\"http://siliconpr0n.org\" target=\"_blank\">@John Mcmaster</a> gave <a href=\"https://www.youtube.com/watch?v=HwEdqAb2l50\" target=\"_blank\">here</a>.</p>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic1.pdf\" target=\"_blank\">SHARP - SM565\r\n</a></td>\r\n    <td>188KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic2.pdf\" target=\"_blank\">SHARP - SM563</a></td>\r\n    <td>160KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic3.pdf\" target=\"_blank\">SHARP - SM5K3/SM5K4/SM5K5</a></td>\r\n    <td>200KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic4.pdf\" target=\"_blank\">SHARP - SM5L1/SM5L2/SM5L3</a></td>\r\n    <td>204KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic5.pdf\" target=\"_blank\">SHARP - SM5K6/SM5K7</a></td>\r\n    <td>248KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>', 'Other', '', 'inherit', 'closed', 'closed', '', '1270-revision-v1', '', '', '2017-09-15 12:37:38', '2017-09-15 16:37:38', '', 1270, 'http://ultra64.ca/1270-revision-v1/', 0, 'revision', '', 0),
(1446, 1, '2017-09-15 12:38:16', '2017-09-15 16:38:16', '<h1><strong>Other Resources</strong></h1>\r\n<h2>Magazines</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/Game-Developer-Magazine/GDM_January_1997_Postmortem.pdf\" target=\"_blank\">Game Developer Magazine - Jan97 - Postmortem - Star Wars: Shadows of the Empire</a></td>\r\n    <td>184KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/Game-Developer-Magazine/GDM_November_1999_Putting_Curved_Surfaces_to_Work_on_the_Nintendo_64.pdf\" target=\"_blank\">Game Developer Magazine - Nov99 - Putting Curved Surfaces to Work on the Nintendo 64</a></td>\r\n    <td>592KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Manuals</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/other/Manuals/Nintendo_64_Consumer_Information_and_Precautions_Booklet_1998.pdf\" target=\"_blank\">Nintendo 64 - Consumer Information and Precautions Booklet (1998)</a></td>\r\n    <td>99.8KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/other/Manuals/Nintendo_64_Instruction_Booklet_1996.pdf\" target=\"_blank\">Nintendo 64 - Instruction Booklet (1996)</a></td>\r\n    <td>1.82MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/other/Manuals/RandNET - Keyboard Manual.pdf\" target=\"_blank\">RandNET - Keyboard Manual</a></td>\r\n    <td>5.75MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>CIC CPU Reference Material</h2>\r\n<p class=\"description\">These SoC\'s (System on a Chips) share the same CPU Core that the OEM CIC chips in the Nintendo 64 had. These are the datasheets for these chips. Further information can be found in the talk that <a href=\"https://lacklustre.net/\" target=\"_blank\">@mikeryan</a>, <a href=\"http://retroactive.be/\" target=\"_blank\">@marshallh</a> and <a href=\"http://siliconpr0n.org\" target=\"_blank\">@John Mcmaster</a> gave <a href=\"https://www.youtube.com/watch?v=HwEdqAb2l50\" target=\"_blank\">here</a>. Also, be sure to check out <a href=\"https://lacklustre.net/\" target=\"_blank\">@mikeryan\'s</a> SM5 Emulator <a href=\"https://github.com/mikeryan/sm5emu\" target=\"_blank\">here</a>.</p>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic1.pdf\" target=\"_blank\">SHARP - SM565\r\n</a></td>\r\n    <td>188KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic2.pdf\" target=\"_blank\">SHARP - SM563</a></td>\r\n    <td>160KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic3.pdf\" target=\"_blank\">SHARP - SM5K3/SM5K4/SM5K5</a></td>\r\n    <td>200KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic4.pdf\" target=\"_blank\">SHARP - SM5L1/SM5L2/SM5L3</a></td>\r\n    <td>204KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic5.pdf\" target=\"_blank\">SHARP - SM5K6/SM5K7</a></td>\r\n    <td>248KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>', 'Other', '', 'inherit', 'closed', 'closed', '', '1270-revision-v1', '', '', '2017-09-15 12:38:16', '2017-09-15 16:38:16', '', 1270, 'http://ultra64.ca/1270-revision-v1/', 0, 'revision', '', 0),
(1447, 1, '2017-09-15 12:40:41', '2017-09-15 16:40:41', '<h1><strong>Other Resources</strong></h1>\r\n<h2>Magazines</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/Game-Developer-Magazine/GDM_January_1997_Postmortem.pdf\" target=\"_blank\">Game Developer Magazine - Jan97 - Postmortem - Star Wars: Shadows of the Empire</a></td>\r\n    <td>184KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/Game-Developer-Magazine/GDM_November_1999_Putting_Curved_Surfaces_to_Work_on_the_Nintendo_64.pdf\" target=\"_blank\">Game Developer Magazine - Nov99 - Putting Curved Surfaces to Work on the Nintendo 64</a></td>\r\n    <td>592KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Manuals</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/other/Manuals/Nintendo_64_Consumer_Information_and_Precautions_Booklet_1998.pdf\" target=\"_blank\">Nintendo 64 - Consumer Information and Precautions Booklet (1998)</a></td>\r\n    <td>99.8KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/other/Manuals/Nintendo_64_Instruction_Booklet_1996.pdf\" target=\"_blank\">Nintendo 64 - Instruction Booklet (1996)</a></td>\r\n    <td>1.82MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/other/Manuals/RandNET - Keyboard Manual.pdf\" target=\"_blank\">RandNET - Keyboard Manual</a></td>\r\n    <td>5.75MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>CIC CPU Reference Material</h2>\r\n<p class=\"description\">These SoC\'s (System on a Chips) share the same CPU Core that the OEM CIC chips in the Nintendo 64 had. These are the datasheets for these chips. Further information can be found in the talk that <a href=\"https://lacklustre.net/\" target=\"_blank\">@mikeryan</a>, <a href=\"http://retroactive.be/\" target=\"_blank\">@marshallh</a> and <a href=\"http://siliconpr0n.org\" target=\"_blank\">@John McMaster</a> gave <a href=\"https://www.youtube.com/watch?v=HwEdqAb2l50\" target=\"_blank\">here</a>. Also, be sure to check out <a href=\"https://lacklustre.net/\" target=\"_blank\">@mikeryan\'s</a> SM5 Emulator <a href=\"https://github.com/mikeryan/sm5emu\" target=\"_blank\">here</a>.</p>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic1.pdf\" target=\"_blank\">SHARP - SM565\r\n</a></td>\r\n    <td>188KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic2.pdf\" target=\"_blank\">SHARP - SM563</a></td>\r\n    <td>160KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic3.pdf\" target=\"_blank\">SHARP - SM5K3/SM5K4/SM5K5</a></td>\r\n    <td>200KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic4.pdf\" target=\"_blank\">SHARP - SM5L1/SM5L2/SM5L3</a></td>\r\n    <td>204KB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/other/CIC/n64_cic5.pdf\" target=\"_blank\">SHARP - SM5K6/SM5K7</a></td>\r\n    <td>248KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>', 'Other', '', 'inherit', 'closed', 'closed', '', '1270-revision-v1', '', '', '2017-09-15 12:40:41', '2017-09-15 16:40:41', '', 1270, 'http://ultra64.ca/1270-revision-v1/', 0, 'revision', '', 0),
(1448, 1, '2017-09-18 13:59:31', '2017-09-18 17:59:31', '<h1 class=\"center-title\">ultra64.ca</h1>\r\n<img class=\"img-align-center\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2013/11/n64-1.jpg\" alt=\"Nintendo Ultra 64\"     width=\"475px\" height\"189px\"/>\r\n\r\n\r\n\r\n<h2 style=\"text-align: center;\">Archiving the Ultra 64.</h2>\r\n\r\n<p>Huge thank you to the community for helping to gather some rather elusive items to archive here. Please take a look at the credits page when you have a moment, to see those who deserve thanks. (More to come.)</p>\r\n\r\n<p style=\"text-align: center;\">This site is dedicated to the archival and preservation of the Nintendo Ultra 64. Here you will find a vast collection of Nintendo 64 development tools, documentation, images, and tutorials to help keep the Nintendo 64 alive for years to come.</p>\r\nWelcome to <a href=\"http://ultra64.ca\">ultra64.ca</a>. So far, this is just a collection of software, documentation, and images that I\'ve collected. Hopefully soon, it will be more then that. Hopefully I will be able to get some tutorials, videos, and other demonstrations ready for you.', 'Home', '', 'inherit', 'closed', 'closed', '', '144-revision-v1', '', '', '2017-09-18 13:59:31', '2017-09-18 17:59:31', '', 144, 'http://ultra64.ca/144-revision-v1/', 0, 'revision', '', 0),
(1449, 1, '2017-09-18 13:59:47', '2017-09-18 17:59:47', '<h1 class=\"center-title\">ultra64.ca</h1>\r\n<img class=\"img-align-center\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2013/11/n64-1.jpg\" alt=\"Nintendo Ultra 64\"     width=\"475px\" height\"189px\"/>\r\n\r\n\r\n\r\n<h1 style=\"text-align: center;\">Archiving the Ultra 64.</h1>\r\n\r\n<p>Huge thank you to the community for helping to gather some rather elusive items to archive here. Please take a look at the credits page when you have a moment, to see those who deserve thanks. (More to come.)</p>\r\n\r\n<p style=\"text-align: center;\">This site is dedicated to the archival and preservation of the Nintendo Ultra 64. Here you will find a vast collection of Nintendo 64 development tools, documentation, images, and tutorials to help keep the Nintendo 64 alive for years to come.</p>\r\nWelcome to <a href=\"http://ultra64.ca\">ultra64.ca</a>. So far, this is just a collection of software, documentation, and images that I\'ve collected. Hopefully soon, it will be more then that. Hopefully I will be able to get some tutorials, videos, and other demonstrations ready for you.', 'Home', '', 'inherit', 'closed', 'closed', '', '144-revision-v1', '', '', '2017-09-18 13:59:47', '2017-09-18 17:59:47', '', 144, 'http://ultra64.ca/144-revision-v1/', 0, 'revision', '', 0),
(1450, 1, '2017-09-18 14:00:09', '2017-09-18 18:00:09', '<h1 class=\"center-title\">ultra64.ca</h1>\r\n<h3 style=\"text-align: center;\">Archiving the Ultra 64.</h3>\r\n<img class=\"img-align-center\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2013/11/n64-1.jpg\" alt=\"Nintendo Ultra 64\"     width=\"475px\" height\"189px\"/>\r\n\r\n\r\n\r\n\r\n\r\n<p>Huge thank you to the community for helping to gather some rather elusive items to archive here. Please take a look at the credits page when you have a moment, to see those who deserve thanks. (More to come.)</p>\r\n\r\n<p style=\"text-align: center;\">This site is dedicated to the archival and preservation of the Nintendo Ultra 64. Here you will find a vast collection of Nintendo 64 development tools, documentation, images, and tutorials to help keep the Nintendo 64 alive for years to come.</p>\r\nWelcome to <a href=\"http://ultra64.ca\">ultra64.ca</a>. So far, this is just a collection of software, documentation, and images that I\'ve collected. Hopefully soon, it will be more then that. Hopefully I will be able to get some tutorials, videos, and other demonstrations ready for you.', 'Home', '', 'inherit', 'closed', 'closed', '', '144-revision-v1', '', '', '2017-09-18 14:00:09', '2017-09-18 18:00:09', '', 144, 'http://ultra64.ca/144-revision-v1/', 0, 'revision', '', 0),
(1451, 1, '2017-09-18 14:00:40', '2017-09-18 18:00:40', '<h1 class=\"center-title\">ultra64.ca</h1>\r\n<h3 style=\"text-align: center;\">Nintendo 64 Development resource. Archiving the Ultra 64.</h3>\r\n<img class=\"img-align-center\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2013/11/n64-1.jpg\" alt=\"Nintendo Ultra 64\"     width=\"475px\" height\"189px\"/>\r\n\r\n\r\n\r\n\r\n\r\n<p>Huge thank you to the community for helping to gather some rather elusive items to archive here. Please take a look at the credits page when you have a moment, to see those who deserve thanks. (More to come.)</p>\r\n\r\n<p style=\"text-align: center;\">This site is dedicated to the archival and preservation of the Nintendo Ultra 64. Here you will find a vast collection of Nintendo 64 development tools, documentation, images, and tutorials to help keep the Nintendo 64 alive for years to come.</p>\r\nWelcome to <a href=\"http://ultra64.ca\">ultra64.ca</a>. So far, this is just a collection of software, documentation, and images that I\'ve collected. Hopefully soon, it will be more then that. Hopefully I will be able to get some tutorials, videos, and other demonstrations ready for you.', 'Home', '', 'inherit', 'closed', 'closed', '', '144-revision-v1', '', '', '2017-09-18 14:00:40', '2017-09-18 18:00:40', '', 144, 'http://ultra64.ca/144-revision-v1/', 0, 'revision', '', 0),
(1452, 1, '2017-09-18 14:01:34', '2017-09-18 18:01:34', '<h1 class=\"center-title\">ultra64.ca</h1>\r\n<h4 style=\"text-align: center;\">Nintendo 64 Development resource.</h4>\r\n<img class=\"img-align-center\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2013/11/n64-1.jpg\" alt=\"Nintendo Ultra 64\"     width=\"475px\" height\"189px\"/>\r\n\r\n<h2 style=\"text-align: center;\">Archiving the Ultra 64.</h2>\r\n\r\n<p>Huge thank you to the community for helping to gather some rather elusive items to archive here. Please take a look at the <a href=\"http://ultra64.ca/credits/\">credits</a> page when you have a moment, to see those who deserve thanks. (More to come.)</p>\r\n\r\n<p style=\"text-align: center;\">This site is dedicated to the archival and preservation of the Nintendo Ultra 64. Here you will find a vast collection of Nintendo 64 development tools, documentation, images, and tutorials to help keep the Nintendo 64 alive for years to come.</p>\r\nWelcome to <a href=\"http://ultra64.ca\">ultra64.ca</a>. So far, this is just a collection of software, documentation, and images that I\'ve collected. Hopefully soon, it will be more then that. Hopefully I will be able to get some tutorials, videos, and other demonstrations ready for you.', 'Home', '', 'inherit', 'closed', 'closed', '', '144-revision-v1', '', '', '2017-09-18 14:01:34', '2017-09-18 18:01:34', '', 144, 'http://ultra64.ca/144-revision-v1/', 0, 'revision', '', 0),
(1453, 1, '2017-09-18 14:03:59', '2017-09-18 18:03:59', '<h1 class=\"center-title\">ultra64.ca</h1>\r\n<h4 style=\"text-align: center;\">Nintendo 64 Development resource.</h4>\r\n<img class=\"img-align-center\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2013/11/n64-1.jpg\" alt=\"Nintendo Ultra 64\"     width=\"475px\" height\"189px\"/>\r\n\r\n<h2 style=\"text-align: center;\">Archiving the Ultra 64.</h2>\r\n\r\n<p>Huge thank you to the community for helping to gather some rather elusive items to archive here. Please take a look at the <a href=\"http://ultra64.ca/credits/\">credits</a> page when you have a moment, to see those who deserve thanks. (More to come.)</p>\r\n\r\n<p>In addtion to this, we are constantly seeking new hardware, software, and documentation to archive here. If you have anything that you\'d be willing to provide the community, please feel free to reach out to me by leaving a comment on one of my pages. Alternately, you can find myself over at <a href=\"https://assemblergames.com/members/level42.65823/\">AssemblerGames</a>.\r\n\r\n<line>\r\n\r\n<p style=\"text-align: center;\">This site is dedicated to the archival and preservation of the Nintendo Ultra 64. Here you will find a vast collection of Nintendo 64 development tools, documentation, images, and tutorials to help keep the Nintendo 64 alive for years to come.</p>\r\nWelcome to <a href=\"http://ultra64.ca\">ultra64.ca</a>. So far, this is just a collection of software, documentation, and images that I\'ve collected. Hopefully soon, it will be more then that. Hopefully I will be able to get some tutorials, videos, and other demonstrations ready for you.', 'Home', '', 'inherit', 'closed', 'closed', '', '144-revision-v1', '', '', '2017-09-18 14:03:59', '2017-09-18 18:03:59', '', 144, 'http://ultra64.ca/144-revision-v1/', 0, 'revision', '', 0),
(1454, 1, '2017-09-18 14:18:01', '2017-09-18 18:18:01', '<h1 class=\"center-title\">ultra64.ca</h1>\r\n<h4 style=\"text-align: center;\">Nintendo 64 Development resource.</h4>\r\n<img class=\"img-align-center\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2013/11/n64-1.jpg\" alt=\"Nintendo Ultra 64\"     width=\"475px\" height\"189px\"/>\r\n\r\n<h2 style=\"text-align: center;\">Archiving the Ultra 64.</h2>\r\n\r\n<p>Welcome to <a href=\"http://ultra64.ca\">ultra64.ca</a>. So far, this is just a collection of software, documentation, and images that I\'ve collected. Hopefully soon, it will be more then that. Hopefully I will be able to get some tutorials, videos, and other demonstrations ready for you.</p>\r\n\r\n<p>Huge thank you to the community for helping to gather some rather elusive items to archive here. Please take a look at the <a href=\"http://ultra64.ca/credits/\">credits</a> page when you have a moment, to see those who deserve thanks. (More to come.)</p>\r\n\r\n<p>In addtion to this, we are constantly seeking new hardware, software, and documentation to archive here. If you have anything that you\'d be willing to provide the community, please feel free to reach out to me by leaving a comment on one of my pages. Alternately, you can find myself over at <a href=\"https://assemblergames.com/members/level42.65823/\">AssemblerGames</a>.\r\n\r\n<p>This site is dedicated to the archival and preservation of the Nintendo Ultra 64. Here you will find a vast collection of Nintendo 64 development tools, documentation, images, and tutorials to help keep the Nintendo 64 alive for years to come.</p>', 'Home', '', 'inherit', 'closed', 'closed', '', '144-revision-v1', '', '', '2017-09-18 14:18:01', '2017-09-18 18:18:01', '', 144, 'http://ultra64.ca/144-revision-v1/', 0, 'revision', '', 0),
(1455, 1, '2017-09-18 14:31:54', '2017-09-18 18:31:54', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\">Nintendo 64 - Online Manuals</a></td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a></td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a> <em>*Zipped</em></td>\r\n    <td>35.1MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\">Nintendo 64 – Disk Drive Programmer\'s Guide</a></td>\r\n    <td>140MB</td> \r\n    <td>NUS-06-0121-001D</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\">Nintendo 64 - Intro to the N64.pdf</a></td>\r\n    <td>2.7MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a> <em>*High Quality</em></td>\r\n    <td>2.26MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a> <em>*Scanned</em></td>\r\n    <td>9.86MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>  \r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\">Nintendo 64 - S2DEX Microcode Users Guide</a></td>\r\n    <td>496KB</td> \r\n    <td>NU6-06-0136-001A</td>\r\n  </tr>  \r\n   <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\">Nintendo 64 - Z-Sort Microcode Users Guide</a></td>\r\n    <td>500KB</td> \r\n    <td>NUS-06-0164-001A</td>\r\n  </tr>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n    <td>1.2MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n    <td>1.26MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n    <td>688KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*High Quality</em></td>\r\n    <td>6.15MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*Scanned</em></td>\r\n    <td>10.5MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1181\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: ???\r\n			Released: ??/??/19??</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n		<p class=\"description\">Pages: 182\r\n		Released: 5/12/1997\r\n		For Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n	</td>\r\n    <td>46.7MB</td> \r\n    <td>NUS-06-0091\r\n	REV-A</td>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (English Version)\r\n		<p class=\"description-list\">Released: 5/1/1998\r\n		For Use with Debugger/exeGCC compiler Version 1.0x or Later.\r\n		Released as a Two User Guide set. :\r\n		<ul>\r\n		<li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n		<li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li></ul></p>\r\n	</td>\r\n    <td></td> \r\n    <td>NUS-06-0091\r\n	REV-B</td>\r\n  </tr>\r\n</table>\r\n <h2>Other</h2>\r\n <table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Audio Development Guide\r\n		<p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer and musician can make resource allocation choices from the very beginning.</p>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: User\'s Guide\r\n		<p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n		<p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Tutorial Guide\r\n		<p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 Development Systems Installation Guide\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n</table>', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-18 14:31:54', '2017-09-18 18:31:54', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0);
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(1456, 1, '2017-09-18 14:35:27', '2017-09-18 18:35:27', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\">Nintendo 64 - Online Manuals</a></td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a></td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a> <em>*Zipped</em></td>\r\n    <td>35.1MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\">Nintendo 64 – Disk Drive Programmer\'s Guide</a></td>\r\n    <td>140MB</td> \r\n    <td>NUS-06-0121-001D</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\">Nintendo 64 - Intro to the N64.pdf</a></td>\r\n    <td>2.7MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a> <em>*High Quality</em></td>\r\n    <td>2.26MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a> <em>*Scanned</em></td>\r\n    <td>9.86MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>  \r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\">Nintendo 64 - S2DEX Microcode Users Guide</a></td>\r\n    <td>496KB</td> \r\n    <td>NU6-06-0136-001A</td>\r\n  </tr>  \r\n   <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\">Nintendo 64 - Z-Sort Microcode Users Guide</a></td>\r\n    <td>500KB</td> \r\n    <td>NUS-06-0164-001A</td>\r\n  </tr>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n    <td>1.2MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n    <td>1.26MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n    <td>688KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*High Quality</em></td>\r\n    <td>6.15MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*Scanned</em></td>\r\n    <td>10.5MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1181\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: ???\r\n			Released: ??/??/19??</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1181\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: 182\r\n			Released: 5/12/1997\r\n			For Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>46.7MB</td> \r\n    <td>NUS-06-0091\r\n	REV-A</td>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (English Version)\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1181\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Released: 5/1/1998\r\n			For Use with Debugger/exeGCC compiler Version 1.0x or Later.\r\n			Released as a Two User Guide set:\r\n				<ul>\r\n					<li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n					<li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n				</ul>\r\n			</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td>NUS-06-0091\r\n	REV-B</td>\r\n  </tr>\r\n</table>\r\n <h2>Other</h2>\r\n <table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Audio Development Guide\r\n		<p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer and musician can make resource allocation choices from the very beginning.</p>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: User\'s Guide\r\n		<p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n		<p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Tutorial Guide\r\n		<p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 Development Systems Installation Guide\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n</table>', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-18 14:35:27', '2017-09-18 18:35:27', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0),
(1457, 1, '2017-09-18 14:37:12', '2017-09-18 18:37:12', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\">Nintendo 64 - Online Manuals</a></td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a></td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a> <em>*Zipped</em></td>\r\n    <td>35.1MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\">Nintendo 64 – Disk Drive Programmer\'s Guide</a></td>\r\n    <td>140MB</td> \r\n    <td>NUS-06-0121-001D</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\">Nintendo 64 - Intro to the N64.pdf</a></td>\r\n    <td>2.7MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a> <em>*High Quality</em></td>\r\n    <td>2.26MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a> <em>*Scanned</em></td>\r\n    <td>9.86MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>  \r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\">Nintendo 64 - S2DEX Microcode Users Guide</a></td>\r\n    <td>496KB</td> \r\n    <td>NU6-06-0136-001A</td>\r\n  </tr>  \r\n   <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\">Nintendo 64 - Z-Sort Microcode Users Guide</a></td>\r\n    <td>500KB</td> \r\n    <td>NUS-06-0164-001A</td>\r\n  </tr>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n    <td>1.2MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n    <td>1.26MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n    <td>688KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*High Quality</em></td>\r\n    <td>6.15MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*Scanned</em></td>\r\n    <td>10.5MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1181\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: ???\r\n			Released: ??/??/19??</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: 182\r\n			Released: 5/12/1997\r\n			For Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>46.7MB</td> \r\n    <td>NUS-06-0091\r\n	REV-A</td>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (English Version)\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Released: 5/1/1998\r\n			For Use with Debugger/exeGCC compiler Version 1.0x or Later.\r\n			Released as a Two User Guide set:\r\n				<ul>\r\n					<li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n					<li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n				</ul>\r\n			</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td>NUS-06-0091\r\n	REV-B</td>\r\n  </tr>\r\n</table>\r\n <h2>Other</h2>\r\n <table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Audio Development Guide\r\n		<p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer and musician can make resource allocation choices from the very beginning.</p>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: User\'s Guide\r\n		<p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n		<p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Tutorial Guide\r\n		<p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 Development Systems Installation Guide\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n</table>', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-18 14:37:12', '2017-09-18 18:37:12', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0),
(1458, 1, '2017-09-18 14:41:29', '2017-09-18 18:41:29', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\">Nintendo 64 - Online Manuals</a></td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a></td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a> <em>*Zipped</em></td>\r\n    <td>35.1MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\">Nintendo 64 – Disk Drive Programmer\'s Guide</a></td>\r\n    <td>140MB</td> \r\n    <td>NUS-06-0121-001D</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\">Nintendo 64 - Intro to the N64.pdf</a></td>\r\n    <td>2.7MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a> <em>*High Quality</em></td>\r\n    <td>2.26MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a> <em>*Scanned</em></td>\r\n    <td>9.86MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>  \r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\">Nintendo 64 - S2DEX Microcode Users Guide</a></td>\r\n    <td>496KB</td> \r\n    <td>NU6-06-0136-001A</td>\r\n  </tr>  \r\n   <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\">Nintendo 64 - Z-Sort Microcode Users Guide</a></td>\r\n    <td>500KB</td> \r\n    <td>NUS-06-0164-001A</td>\r\n  </tr>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n    <td>1.2MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n    <td>1.26MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n    <td>688KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*High Quality</em></td>\r\n    <td>6.15MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*Scanned</em></td>\r\n    <td>10.5MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1181\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: ???\r\n			Released: ??/??/19??</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: 182\r\n			Released: 5/12/1997\r\n			For Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>46.7MB</td> \r\n    <td>NUS-06-0091\r\n	REV-A</td>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (English Version)\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Released: 5/1/1998\r\n			For Use with Debugger/exeGCC compiler Version 1.0x or Later.\r\n			Released as a Two User Guide set:\r\n				<ul>\r\n					<li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n					<li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n				</ul>\r\n			</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td>NUS-06-0091\r\n	REV-B</td>\r\n  </tr>\r\n</table>\r\n <h2>Other</h2>\r\n <table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Audio Development Guide\r\n		<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n				<div class=\"div-description\"><p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer and musician can make resource allocation choices from the very beginning.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: User\'s Guide\r\n		<<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n		<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Tutorial Guide\r\n		<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 Development Systems Installation Guide\r\n	</td>\r\n    <td></td> \r\n    <td><div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div></td>\r\n  </tr>\r\n</table>', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-18 14:41:29', '2017-09-18 18:41:29', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0),
(1459, 1, '2017-09-18 14:43:36', '2017-09-18 18:43:36', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\">Nintendo 64 - Online Manuals</a></td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a></td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a> <em>*Zipped</em></td>\r\n    <td>35.1MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\">Nintendo 64 – Disk Drive Programmer\'s Guide</a></td>\r\n    <td>140MB</td> \r\n    <td>NUS-06-0121-001D</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\">Nintendo 64 - Intro to the N64.pdf</a></td>\r\n    <td>2.7MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a> <em>*High Quality</em></td>\r\n    <td>2.26MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a> <em>*Scanned</em></td>\r\n    <td>9.86MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>  \r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\">Nintendo 64 - S2DEX Microcode Users Guide</a></td>\r\n    <td>496KB</td> \r\n    <td>NU6-06-0136-001A</td>\r\n  </tr>  \r\n   <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\">Nintendo 64 - Z-Sort Microcode Users Guide</a></td>\r\n    <td>500KB</td> \r\n    <td>NUS-06-0164-001A</td>\r\n  </tr>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n    <td>1.2MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n    <td>1.26MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n    <td>688KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*High Quality</em></td>\r\n    <td>6.15MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*Scanned</em></td>\r\n    <td>10.5MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1181\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: ???\r\n			Released: ??/??/19??</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: 182\r\n			Released: 5/12/1997\r\n			For Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>46.7MB</td> \r\n    <td>NUS-06-0091\r\n	REV-A</td>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (English Version)\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Released: 5/1/1998\r\n			For Use with Debugger/exeGCC compiler Version 1.0x or Later.\r\n			Released as a Two User Guide set:\r\n				<ul>\r\n					<li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n					<li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n				</ul>\r\n			</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td>NUS-06-0091\r\n	REV-B</td>\r\n  </tr>\r\n</table>\r\n <h2>Other</h2>\r\n <table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Audio Development Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer and musician can make resource allocation choices from the very beginning.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: User\'s Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Tutorial Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 Development Systems Installation Guide\r\n		<div class=\"div-container\"><div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n</table>', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-18 14:43:36', '2017-09-18 18:43:36', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0);
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(1460, 1, '2017-09-18 14:45:52', '2017-09-18 18:45:52', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\">Nintendo 64 - Online Manuals</a></td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a></td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a> <em>*Zipped</em></td>\r\n    <td>35.1MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\">Nintendo 64 – Disk Drive Programmer\'s Guide</a></td>\r\n    <td>140MB</td> \r\n    <td>NUS-06-0121-001D</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\">Nintendo 64 - Intro to the N64.pdf</a></td>\r\n    <td>2.7MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a> <em>*High Quality</em></td>\r\n    <td>2.26MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a> <em>*Scanned</em></td>\r\n    <td>9.86MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>  \r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\">Nintendo 64 - S2DEX Microcode Users Guide</a></td>\r\n    <td>496KB</td> \r\n    <td>NU6-06-0136-001A</td>\r\n  </tr>  \r\n   <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\">Nintendo 64 - Z-Sort Microcode Users Guide</a></td>\r\n    <td>500KB</td> \r\n    <td>NUS-06-0164-001A</td>\r\n  </tr>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n    <td>1.2MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n    <td>1.26MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n    <td>688KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*High Quality</em></td>\r\n    <td>6.15MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*Scanned</em></td>\r\n    <td>10.5MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1181\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: ???\r\n			Released: ??/??/19??</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: 182\r\n			Released: 5/12/1997\r\n			For Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>46.7MB</td> \r\n    <td>NUS-06-0091\r\n	REV-A</td>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (English Version)\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Released: 5/1/1998\r\n			For Use with Debugger/exeGCC compiler Version 1.0x or Later.\r\n			Released as a Two User Guide set:\r\n				<ul>\r\n					<li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n					<li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n				</ul>\r\n			</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td>NUS-06-0091\r\n	REV-B</td>\r\n  </tr>\r\n</table>\r\n <h2>Other</h2>\r\n <table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Audio Development Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer and musician can make resource allocation choices from the very beginning.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n	<td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1181\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: ???\r\n			Released: ??/??/19??</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n	\r\n	\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: User\'s Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Tutorial Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 Development Systems Installation Guide\r\n		<div class=\"div-container\"><div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n</table>', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-18 14:45:52', '2017-09-18 18:45:52', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0),
(1461, 1, '2017-09-18 14:46:15', '2017-09-18 18:46:15', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\">Nintendo 64 - Online Manuals</a></td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a></td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a> <em>*Zipped</em></td>\r\n    <td>35.1MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\">Nintendo 64 – Disk Drive Programmer\'s Guide</a></td>\r\n    <td>140MB</td> \r\n    <td>NUS-06-0121-001D</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\">Nintendo 64 - Intro to the N64.pdf</a></td>\r\n    <td>2.7MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a> <em>*High Quality</em></td>\r\n    <td>2.26MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a> <em>*Scanned</em></td>\r\n    <td>9.86MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>  \r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\">Nintendo 64 - S2DEX Microcode Users Guide</a></td>\r\n    <td>496KB</td> \r\n    <td>NU6-06-0136-001A</td>\r\n  </tr>  \r\n   <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\">Nintendo 64 - Z-Sort Microcode Users Guide</a></td>\r\n    <td>500KB</td> \r\n    <td>NUS-06-0164-001A</td>\r\n  </tr>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n    <td>1.2MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n    <td>1.26MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n    <td>688KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*High Quality</em></td>\r\n    <td>6.15MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*Scanned</em></td>\r\n    <td>10.5MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1181\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: ???\r\n			Released: ??/??/19??</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: 182\r\n			Released: 5/12/1997\r\n			For Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>46.7MB</td> \r\n    <td>NUS-06-0091\r\n	REV-A</td>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (English Version)\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Released: 5/1/1998\r\n			For Use with Debugger/exeGCC compiler Version 1.0x or Later.\r\n			Released as a Two User Guide set:\r\n				<ul>\r\n					<li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n					<li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n				</ul>\r\n			</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td>NUS-06-0091\r\n	REV-B</td>\r\n  </tr>\r\n</table>\r\n <h2>Other</h2>\r\n <table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Audio Development Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer and musician can make resource allocation choices from the very beginning.</p>\r\n			</div>\r\n		</div>\r\n	</td>	\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: User\'s Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Tutorial Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 Development Systems Installation Guide\r\n		<div class=\"div-container\"><div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n</table>', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-18 14:46:15', '2017-09-18 18:46:15', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0),
(1462, 1, '2017-09-18 15:26:40', '2017-09-18 19:26:40', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\">Nintendo 64 - Online Manuals</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"><em>*Zipped</em></p>\r\n			</div>\r\n		</div></td>\r\n    <td>35.1MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\">Nintendo 64 – Disk Drive Programmer\'s Guide</a></td>\r\n    <td>140MB</td> \r\n    <td>NUS-06-0121-001D</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\">Nintendo 64 - Intro to the N64.pdf</a></td>\r\n    <td>2.7MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a> <em>*High Quality</em></td>\r\n    <td>2.26MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a> <em>*Scanned</em></td>\r\n    <td>9.86MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>  \r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\">Nintendo 64 - S2DEX Microcode Users Guide</a></td>\r\n    <td>496KB</td> \r\n    <td>NU6-06-0136-001A</td>\r\n  </tr>  \r\n   <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\">Nintendo 64 - Z-Sort Microcode Users Guide</a></td>\r\n    <td>500KB</td> \r\n    <td>NUS-06-0164-001A</td>\r\n  </tr>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n    <td>1.2MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n    <td>1.26MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n    <td>688KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*High Quality</em></td>\r\n    <td>6.15MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*Scanned</em></td>\r\n    <td>10.5MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1181\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: ???\r\n			Released: ??/??/19??</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: 182\r\n			Released: 5/12/1997\r\n			For Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>46.7MB</td> \r\n    <td>NUS-06-0091\r\n	REV-A</td>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (English Version)\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Released: 5/1/1998\r\n			For Use with Debugger/exeGCC compiler Version 1.0x or Later.\r\n			Released as a Two User Guide set:\r\n				<ul>\r\n					<li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n					<li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n				</ul>\r\n			</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td>NUS-06-0091\r\n	REV-B</td>\r\n  </tr>\r\n</table>\r\n <h2>Other</h2>\r\n <table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Audio Development Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer and musician can make resource allocation choices from the very beginning.</p>\r\n			</div>\r\n		</div>\r\n	</td>	\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: User\'s Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Tutorial Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 Development Systems Installation Guide\r\n		<div class=\"div-container\"><div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n</table>', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-18 15:26:40', '2017-09-18 19:26:40', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0),
(1463, 1, '2017-09-18 15:28:57', '2017-09-18 19:28:57', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\">Nintendo 64 - Online Manuals</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a><div class=\"div-container\"><div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"><em>*Zipped</em></p>\r\n			</div>\r\n		</div></td>\r\n    <td>35.1MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\">Nintendo 64 – Disk Drive Programmer\'s Guide</a></td>\r\n    <td>140MB</td> \r\n    <td>NUS-06-0121-001D</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\">Nintendo 64 - Intro to the N64.pdf</a></td>\r\n    <td>2.7MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a> <em>*High Quality</em></td>\r\n    <td>2.26MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a> <em>*Scanned</em></td>\r\n    <td>9.86MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>  \r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\">Nintendo 64 - S2DEX Microcode Users Guide</a></td>\r\n    <td>496KB</td> \r\n    <td>NU6-06-0136-001A</td>\r\n  </tr>  \r\n   <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\">Nintendo 64 - Z-Sort Microcode Users Guide</a></td>\r\n    <td>500KB</td> \r\n    <td>NUS-06-0164-001A</td>\r\n  </tr>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n    <td>1.2MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n    <td>1.26MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n    <td>688KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*High Quality</em></td>\r\n    <td>6.15MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*Scanned</em></td>\r\n    <td>10.5MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1181\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: ???\r\n			Released: ??/??/19??</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: 182\r\n			Released: 5/12/1997\r\n			For Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>46.7MB</td> \r\n    <td>NUS-06-0091\r\n	REV-A</td>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (English Version)\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Released: 5/1/1998\r\n			For Use with Debugger/exeGCC compiler Version 1.0x or Later.\r\n			Released as a Two User Guide set:\r\n				<ul>\r\n					<li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n					<li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n				</ul>\r\n			</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td>NUS-06-0091\r\n	REV-B</td>\r\n  </tr>\r\n</table>\r\n <h2>Other</h2>\r\n <table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Audio Development Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer and musician can make resource allocation choices from the very beginning.</p>\r\n			</div>\r\n		</div>\r\n	</td>	\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: User\'s Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Tutorial Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 Development Systems Installation Guide\r\n		<div class=\"div-container\"><div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n</table>', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-18 15:28:57', '2017-09-18 19:28:57', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0);
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(1464, 1, '2017-09-18 15:31:12', '2017-09-18 19:31:12', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\">Nintendo 64 - Online Manuals</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a><div class=\"div-container\"><div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]</div><div class=\"div-description\"><p class=\"description\"><em>*Zipped</em></p></div></div></td>\r\n    <td>35.1MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\">Nintendo 64 – Disk Drive Programmer\'s Guide</a></td>\r\n    <td>140MB</td> \r\n    <td>NUS-06-0121-001D</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\">Nintendo 64 - Intro to the N64.pdf</a></td>\r\n    <td>2.7MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a> <em>*High Quality</em></td>\r\n    <td>2.26MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a> <em>*Scanned</em></td>\r\n    <td>9.86MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>  \r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\">Nintendo 64 - S2DEX Microcode Users Guide</a></td>\r\n    <td>496KB</td> \r\n    <td>NU6-06-0136-001A</td>\r\n  </tr>  \r\n   <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\">Nintendo 64 - Z-Sort Microcode Users Guide</a></td>\r\n    <td>500KB</td> \r\n    <td>NUS-06-0164-001A</td>\r\n  </tr>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n    <td>1.2MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n    <td>1.26MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n    <td>688KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*High Quality</em></td>\r\n    <td>6.15MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*Scanned</em></td>\r\n    <td>10.5MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1181\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: ???\r\n			Released: ??/??/19??</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: 182\r\n			Released: 5/12/1997\r\n			For Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>46.7MB</td> \r\n    <td>NUS-06-0091\r\n	REV-A</td>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (English Version)\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Released: 5/1/1998\r\n			For Use with Debugger/exeGCC compiler Version 1.0x or Later.\r\n			Released as a Two User Guide set:\r\n				<ul>\r\n					<li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n					<li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n				</ul>\r\n			</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td>NUS-06-0091\r\n	REV-B</td>\r\n  </tr>\r\n</table>\r\n <h2>Other</h2>\r\n <table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Audio Development Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer and musician can make resource allocation choices from the very beginning.</p>\r\n			</div>\r\n		</div>\r\n	</td>	\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: User\'s Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Tutorial Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 Development Systems Installation Guide\r\n		<div class=\"div-container\"><div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n</table>', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-18 15:31:12', '2017-09-18 19:31:12', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0),
(1465, 1, '2017-09-18 15:32:04', '2017-09-18 19:32:04', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\">Nintendo 64 - Online Manuals</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\"><em>*Zipped</em></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>35.1MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\">Nintendo 64 – Disk Drive Programmer\'s Guide</a></td>\r\n    <td>140MB</td> \r\n    <td>NUS-06-0121-001D</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\">Nintendo 64 - Intro to the N64.pdf</a></td>\r\n    <td>2.7MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a> <em>*High Quality</em></td>\r\n    <td>2.26MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a> <em>*Scanned</em></td>\r\n    <td>9.86MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>  \r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\">Nintendo 64 - S2DEX Microcode Users Guide</a></td>\r\n    <td>496KB</td> \r\n    <td>NU6-06-0136-001A</td>\r\n  </tr>  \r\n   <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\">Nintendo 64 - Z-Sort Microcode Users Guide</a></td>\r\n    <td>500KB</td> \r\n    <td>NUS-06-0164-001A</td>\r\n  </tr>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n    <td>1.2MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n    <td>1.26MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n    <td>688KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*High Quality</em></td>\r\n    <td>6.15MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*Scanned</em></td>\r\n    <td>10.5MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1181\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: ???\r\n			Released: ??/??/19??</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: 182\r\n			Released: 5/12/1997\r\n			For Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>46.7MB</td> \r\n    <td>NUS-06-0091\r\n	REV-A</td>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (English Version)\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Released: 5/1/1998\r\n			For Use with Debugger/exeGCC compiler Version 1.0x or Later.\r\n			Released as a Two User Guide set:\r\n				<ul>\r\n					<li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n					<li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n				</ul>\r\n			</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td>NUS-06-0091\r\n	REV-B</td>\r\n  </tr>\r\n</table>\r\n <h2>Other</h2>\r\n <table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Audio Development Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer and musician can make resource allocation choices from the very beginning.</p>\r\n			</div>\r\n		</div>\r\n	</td>	\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: User\'s Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Tutorial Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 Development Systems Installation Guide\r\n		<div class=\"div-container\"><div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n</table>', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-18 15:32:04', '2017-09-18 19:32:04', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0),
(1466, 1, '2017-09-18 15:33:47', '2017-09-18 19:33:47', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\">Nintendo 64 - Online Manuals</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\"><em>*Zipped</em></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>35.1MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\">Nintendo 64 – Disk Drive Programmer\'s Guide</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\">NUS-06-0121-001D</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>140MB</td> \r\n    <td>NUS-06-0121-001D</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\">Nintendo 64 - Intro to the N64.pdf</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>2.7MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a> <em>*High Quality</em></td>\r\n    <td>2.26MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a> <em>*Scanned</em></td>\r\n    <td>9.86MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>  \r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\">Nintendo 64 - S2DEX Microcode Users Guide</a></td>\r\n    <td>496KB</td> \r\n    <td>NU6-06-0136-001A</td>\r\n  </tr>  \r\n   <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\">Nintendo 64 - Z-Sort Microcode Users Guide</a></td>\r\n    <td>500KB</td> \r\n    <td>NUS-06-0164-001A</td>\r\n  </tr>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n    <td>1.2MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n    <td>1.26MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n    <td>688KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*High Quality</em></td>\r\n    <td>6.15MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*Scanned</em></td>\r\n    <td>10.5MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1181\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: ???\r\n			Released: ??/??/19??</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: 182\r\n			Released: 5/12/1997\r\n			For Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>46.7MB</td> \r\n    <td>NUS-06-0091\r\n	REV-A</td>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (English Version)\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Released: 5/1/1998\r\n			For Use with Debugger/exeGCC compiler Version 1.0x or Later.\r\n			Released as a Two User Guide set:\r\n				<ul>\r\n					<li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n					<li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n				</ul>\r\n			</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td>NUS-06-0091\r\n	REV-B</td>\r\n  </tr>\r\n</table>\r\n <h2>Other</h2>\r\n <table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Audio Development Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer and musician can make resource allocation choices from the very beginning.</p>\r\n			</div>\r\n		</div>\r\n	</td>	\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: User\'s Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Tutorial Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 Development Systems Installation Guide\r\n		<div class=\"div-container\"><div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n</table>', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-18 15:33:47', '2017-09-18 19:33:47', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0),
(1467, 1, '2017-09-18 15:35:34', '2017-09-18 19:35:34', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\">Nintendo 64 - Online Manuals</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\"><em>*Zipped</em></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>35.1MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\">Nintendo 64 – Disk Drive Programmer\'s Guide</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\">NUS-06-0121-001D</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>140MB</td> \r\n    <td>NUS-06-0121-001D</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\">Nintendo 64 - Intro to the N64.pdf</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>2.7MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\">NU6-06-0030-001G <em>*High Quality</em></p>\r\n			</div>\r\n		</div></td>\r\n    <td>2.26MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\"></p>\r\n			</div>\r\n		</div>NU6-06-0030-001G <em>*Scanned</em></td>\r\n    <td>9.86MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>  \r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\">Nintendo 64 - S2DEX Microcode Users Guide</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\">NU6-06-0136-001A</p>\r\n			</div>\r\n		</div></td>\r\n    <td>496KB</td> \r\n    <td>NU6-06-0136-001A</td>\r\n  </tr>  \r\n   <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\">Nintendo 64 - Z-Sort Microcode Users Guide</a></td>\r\n    <td>500KB</td> \r\n    <td>NUS-06-0164-001A</td>\r\n  </tr>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n    <td>1.2MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n    <td>1.26MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n    <td>688KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*High Quality</em></td>\r\n    <td>6.15MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*Scanned</em></td>\r\n    <td>10.5MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1181\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: ???\r\n			Released: ??/??/19??</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: 182\r\n			Released: 5/12/1997\r\n			For Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>46.7MB</td> \r\n    <td>NUS-06-0091\r\n	REV-A</td>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (English Version)\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Released: 5/1/1998\r\n			For Use with Debugger/exeGCC compiler Version 1.0x or Later.\r\n			Released as a Two User Guide set:\r\n				<ul>\r\n					<li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n					<li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n				</ul>\r\n			</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td>NUS-06-0091\r\n	REV-B</td>\r\n  </tr>\r\n</table>\r\n <h2>Other</h2>\r\n <table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Audio Development Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer and musician can make resource allocation choices from the very beginning.</p>\r\n			</div>\r\n		</div>\r\n	</td>	\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: User\'s Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Tutorial Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 Development Systems Installation Guide\r\n		<div class=\"div-container\"><div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n</table>', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-18 15:35:34', '2017-09-18 19:35:34', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0);
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(1468, 1, '2017-09-18 15:36:34', '2017-09-18 19:36:34', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\">Nintendo 64 - Online Manuals</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\"><em>*Zipped</em></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>35.1MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\">Nintendo 64 – Disk Drive Programmer\'s Guide</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\">NUS-06-0121-001D</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>140MB</td> \r\n    <td>NUS-06-0121-001D</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\">Nintendo 64 - Intro to the N64.pdf</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>2.7MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\">NU6-06-0030-001G <em>*High Quality</em></p>\r\n			</div>\r\n		</div></td>\r\n    <td>2.26MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\">NU6-06-0030-001G <em>*Scanned</em></p>\r\n			</div>\r\n		</div></td>\r\n    <td>9.86MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>  \r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\">Nintendo 64 - S2DEX Microcode Users Guide</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\">NU6-06-0136-001A</p>\r\n			</div>\r\n		</div></td>\r\n    <td>496KB</td> \r\n    <td>NU6-06-0136-001A</td>\r\n  </tr>  \r\n   <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\">Nintendo 64 - Z-Sort Microcode Users Guide</a></td>\r\n    <td>500KB</td> \r\n    <td>NUS-06-0164-001A</td>\r\n  </tr>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n    <td>1.2MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n    <td>1.26MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n    <td>688KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*High Quality</em></td>\r\n    <td>6.15MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*Scanned</em></td>\r\n    <td>10.5MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1181\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: ???\r\n			Released: ??/??/19??</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: 182\r\n			Released: 5/12/1997\r\n			For Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>46.7MB</td> \r\n    <td>NUS-06-0091\r\n	REV-A</td>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (English Version)\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Released: 5/1/1998\r\n			For Use with Debugger/exeGCC compiler Version 1.0x or Later.\r\n			Released as a Two User Guide set:\r\n				<ul>\r\n					<li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n					<li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n				</ul>\r\n			</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td>NUS-06-0091\r\n	REV-B</td>\r\n  </tr>\r\n</table>\r\n <h2>Other</h2>\r\n <table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Audio Development Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer and musician can make resource allocation choices from the very beginning.</p>\r\n			</div>\r\n		</div>\r\n	</td>	\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: User\'s Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Tutorial Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 Development Systems Installation Guide\r\n		<div class=\"div-container\"><div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n</table>', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-18 15:36:34', '2017-09-18 19:36:34', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0),
(1469, 1, '2017-09-18 15:37:38', '2017-09-18 19:37:38', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\">Nintendo 64 - Online Manuals</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\"><em>*Zipped</em></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>35.1MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\">Nintendo 64 – Disk Drive Programmer\'s Guide</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\">NUS-06-0121-001D</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>140MB</td> \r\n    <td>NUS-06-0121-001D</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\">Nintendo 64 - Intro to the N64.pdf</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>2.7MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\">NU6-06-0030-001G <em>*High Quality</em></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>2.26MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\">NU6-06-0030-001G <em>*Scanned</em></p>\r\n			</div>\r\n		</div></td>\r\n    <td>9.86MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>  \r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\">Nintendo 64 - S2DEX Microcode Users Guide</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\">NU6-06-0136-001A</p>\r\n			</div>\r\n		</div></td>\r\n    <td>496KB</td> \r\n    <td>NU6-06-0136-001A</td>\r\n  </tr>  \r\n   <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\">Nintendo 64 - Z-Sort Microcode Users Guide</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\">NUS-06-0164-001A</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>500KB</td> \r\n    <td>NUS-06-0164-001A</td>\r\n  </tr>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n    <td>1.2MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n    <td>1.26MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n    <td>688KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*High Quality</em></td>\r\n    <td>6.15MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*Scanned</em></td>\r\n    <td>10.5MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1181\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: ???\r\n			Released: ??/??/19??</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: 182\r\n			Released: 5/12/1997\r\n			For Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>46.7MB</td> \r\n    <td>NUS-06-0091\r\n	REV-A</td>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (English Version)\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Released: 5/1/1998\r\n			For Use with Debugger/exeGCC compiler Version 1.0x or Later.\r\n			Released as a Two User Guide set:\r\n				<ul>\r\n					<li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n					<li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n				</ul>\r\n			</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td>NUS-06-0091\r\n	REV-B</td>\r\n  </tr>\r\n</table>\r\n <h2>Other</h2>\r\n <table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Audio Development Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer and musician can make resource allocation choices from the very beginning.</p>\r\n			</div>\r\n		</div>\r\n	</td>	\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: User\'s Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Tutorial Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 Development Systems Installation Guide\r\n		<div class=\"div-container\"><div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n</table>', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-18 15:37:38', '2017-09-18 19:37:38', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0),
(1470, 1, '2017-09-18 15:39:41', '2017-09-18 19:39:41', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\">Nintendo 64 - Online Manuals</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\"><em>*Zipped</em></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>35.1MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\">Nintendo 64 – Disk Drive Programmer\'s Guide</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1013\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\">NUS-06-0121-001D</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>140MB</td> \r\n    <td>NUS-06-0121-001D</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\">Nintendo 64 - Intro to the N64.pdf</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>2.7MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\">NU6-06-0030-001G <em>*High Quality</em></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>2.26MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\">NU6-06-0030-001G <em>*Scanned</em></p>\r\n			</div>\r\n		</div></td>\r\n    <td>9.86MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>  \r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\">Nintendo 64 - S2DEX Microcode Users Guide</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\">NU6-06-0136-001A</p>\r\n			</div>\r\n		</div></td>\r\n    <td>496KB</td> \r\n    <td>NU6-06-0136-001A</td>\r\n  </tr>  \r\n   <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\">Nintendo 64 - Z-Sort Microcode Users Guide</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\">NUS-06-0164-001A</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>500KB</td> \r\n    <td>NUS-06-0164-001A</td>\r\n  </tr>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n    <td>1.2MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n    <td>1.26MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n    <td>688KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*High Quality</em></td>\r\n    <td>6.15MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*Scanned</em></td>\r\n    <td>10.5MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1181\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: ???\r\n			Released: ??/??/19??</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: 182\r\n			Released: 5/12/1997\r\n			For Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>46.7MB</td> \r\n    <td>NUS-06-0091\r\n	REV-A</td>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (English Version)\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Released: 5/1/1998\r\n			For Use with Debugger/exeGCC compiler Version 1.0x or Later.\r\n			Released as a Two User Guide set:\r\n				<ul>\r\n					<li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n					<li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n				</ul>\r\n			</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td>NUS-06-0091\r\n	REV-B</td>\r\n  </tr>\r\n</table>\r\n <h2>Other</h2>\r\n <table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Audio Development Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer and musician can make resource allocation choices from the very beginning.</p>\r\n			</div>\r\n		</div>\r\n	</td>	\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: User\'s Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Tutorial Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 Development Systems Installation Guide\r\n		<div class=\"div-container\"><div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n</table>', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-18 15:39:41', '2017-09-18 19:39:41', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0),
(1471, 1, '2017-09-18 16:10:28', '2017-09-18 20:10:28', '<h1>Kyoto Microcomputer Co., Ltd. (KµC)</h1>\r\n<ul>\r\n 	<li>Partner-N64 Development Kit</li>\r\n</ul>\r\n[gallery columns=\"6\" link=\"file\" ids=\"1098,1099,1100,1101,1095,1096,1097,1092,1102,1091,1094,1093,1167,1168,1172,1171,1174,1175,1176,1177,1178,1180,1181,1182,1183\"]\r\n<ul>\r\n 	<li>Partner-N64 Development Kit (Old Images)</li>\r\n</ul>\r\n[gallery columns=\"6\" ids=\"974,975,1010,1011,1012,1005,1006,1009,1008,1007,1001,1002,1003,992,990,991,999,1000,1004,988,989,1018\"]', 'Kyoto Microcomputer Co., Ltd. (KµC)', '', 'inherit', 'closed', 'closed', '', '943-revision-v1', '', '', '2017-09-18 16:10:28', '2017-09-18 20:10:28', '', 943, 'http://ultra64.ca/943-revision-v1/', 0, 'revision', '', 0),
(1472, 1, '2017-09-18 16:10:59', '2017-09-18 20:10:59', '<h1>Kyoto Microcomputer Co., Ltd. (KµC)</h1>\r\n<ul>\r\n 	<li>Partner-N64 Development Kit</li>\r\n</ul>\r\n[gallery columns=\"6\" ids=\"1098,1099,1100,1101,1095,1096,1097,1092,1102,1091,1094,1093,1167,1168,1172,1171,1174,1175,1176,1177,1178,1180,1181,1182,1183\"]\r\n<ul>\r\n 	<li>Partner-N64 Development Kit (Old Images)</li>\r\n</ul>\r\n[gallery columns=\"6\" ids=\"974,975,1010,1011,1012,1005,1006,1009,1008,1007,1001,1002,1003,992,990,991,999,1000,1004,988,989,1018\"]', 'Kyoto Microcomputer Co., Ltd. (KµC)', '', 'inherit', 'closed', 'closed', '', '943-revision-v1', '', '', '2017-09-18 16:10:59', '2017-09-18 20:10:59', '', 943, 'http://ultra64.ca/943-revision-v1/', 0, 'revision', '', 0);
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(1473, 1, '2017-09-18 16:48:31', '2017-09-18 20:48:31', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</tah>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\">Nintendo 64 - Online Manuals</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" list=\"file\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\">Nintendo 64 - Online Manuals - v5.1</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\"><em>*Zipped</em></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>35.1MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\">Nintendo 64 – Disk Drive Programmer\'s Guide</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1013\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\">NUS-06-0121-001D</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>140MB</td> \r\n    <td>NUS-06-0121-001D</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\">Nintendo 64 - Intro to the N64.pdf</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>2.7MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\">NU6-06-0030-001G <em>*High Quality</em></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>2.26MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>\r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\">Nintendo 64 - Programming Manual</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\">NU6-06-0030-001G <em>*Scanned</em></p>\r\n			</div>\r\n		</div></td>\r\n    <td>9.86MB</td> \r\n    <td>NU6-06-0030-001G</td>\r\n  </tr>  \r\n  <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\">Nintendo 64 - S2DEX Microcode Users Guide</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\">NU6-06-0136-001A</p>\r\n			</div>\r\n		</div></td>\r\n    <td>496KB</td> \r\n    <td>NU6-06-0136-001A</td>\r\n  </tr>  \r\n   <tr>\r\n    <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\">Nintendo 64 - Z-Sort Microcode Users Guide</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\">\r\n				<p class=\"description\">NUS-06-0164-001A</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>500KB</td> \r\n    <td>NUS-06-0164-001A</td>\r\n  </tr>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n    <td>1.2MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n    <td>1.26MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n    <td>688KB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*High Quality</em></td>\r\n    <td>6.15MB</td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*Scanned</em></td>\r\n    <td>10.5MB</td> \r\n    <td></td>\r\n  </tr>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1181\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: ???\r\n			Released: ??/??/19??</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td><img  class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\"/><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Pages: 182\r\n			Released: 5/12/1997\r\n			For Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td>46.7MB</td> \r\n    <td>NUS-06-0091\r\n	REV-A</td>\r\n  </tr>\r\n  <tr>\r\n    <td>PARTNER-N64PC - User\'s Guide (English Version)\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">Released: 5/1/1998\r\n			For Use with Debugger/exeGCC compiler Version 1.0x or Later.\r\n			Released as a Two User Guide set:\r\n				<ul>\r\n					<li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n					<li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n				</ul>\r\n			</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td>NUS-06-0091\r\n	REV-B</td>\r\n  </tr>\r\n</table>\r\n <h2>Other</h2>\r\n <table>\r\n  <tr>\r\n    <th class=\"table-header-1\">Download</th>\r\n    <th class=\"table-header-2\">Size</th> \r\n    <th class=\"table-header-3\">Notes</th>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Audio Development Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer and musician can make resource allocation choices from the very beginning.</p>\r\n			</div>\r\n		</div>\r\n	</td>	\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: User\'s Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 AUDIO TOOLS: Tutorial Guide\r\n		<div class=\"div-container\">\r\n			<div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n  <tr>\r\n    <td>N64 Development Systems Installation Guide\r\n		<div class=\"div-container\"><div class=\"div-gallery\">[gallery columns=\"6\" ids=\"1037\"]\r\n			</div>\r\n			<div class=\"div-description\"><p class=\"description\"></p>\r\n			</div>\r\n		</div>\r\n	</td>\r\n    <td></td> \r\n    <td></td>\r\n  </tr>\r\n</table>', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-18 16:48:31', '2017-09-18 20:48:31', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0),
(1474, 1, '2017-09-18 16:49:05', '2017-09-18 20:49:05', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" list=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals - v5.1</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals - v5.1</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\"><em>*Zipped</em></p>\r\n\r\n</div>\r\n</div></td>\r\n<td>35.1MB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 – Disk Drive Programmer\'s Guide</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1013\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NUS-06-0121-001D</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>140MB</td>\r\n<td>NUS-06-0121-001D</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Intro to the N64.pdf</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td>2.7MB</td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Programming Manual</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NU6-06-0030-001G <em>*High Quality</em></p>\r\n\r\n</div>\r\n</div></td>\r\n<td>2.26MB</td>\r\n<td>NU6-06-0030-001G</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Programming Manual</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NU6-06-0030-001G <em>*Scanned</em></p>\r\n\r\n</div>\r\n</div></td>\r\n<td>9.86MB</td>\r\n<td>NU6-06-0030-001G</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - S2DEX Microcode Users Guide</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NU6-06-0136-001A</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>496KB</td>\r\n<td>NU6-06-0136-001A</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Z-Sort Microcode Users Guide</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NUS-06-0164-001A</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>500KB</td>\r\n<td>NUS-06-0164-001A</td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\" rel=\"noopener\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n<td>1.2MB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\" rel=\"noopener\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n<td>1.26MB</td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\" rel=\"noopener\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n<td>688KB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\" rel=\"noopener\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*High Quality</em></td>\r\n<td>6.15MB</td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\" rel=\"noopener\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*Scanned</em></td>\r\n<td>10.5MB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1181\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">Pages: ???\r\nReleased: ??/??/19??</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\" rel=\"noopener\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">Pages: 182\r\nReleased: 5/12/1997\r\nFor Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>46.7MB</td>\r\n<td>NUS-06-0091\r\nREV-A</td>\r\n</tr>\r\n<tr>\r\n<td>PARTNER-N64PC - User\'s Guide (English Version)\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">Released: 5/1/1998\r\nFor Use with Debugger/exeGCC compiler Version 1.0x or Later.\r\nReleased as a Two User Guide set:</p>\r\n\r\n<ul>\r\n 	<li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n 	<li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n</ul>\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td>NUS-06-0091\r\nREV-B</td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Other</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: Audio Development Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer and musician can make resource allocation choices from the very beginning.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: User\'s Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: Tutorial Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 Development Systems Installation Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-18 16:49:05', '2017-09-18 20:49:05', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0),
(1475, 1, '2017-09-18 16:49:44', '2017-09-18 20:49:44', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals - v5.1</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals - v5.1</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\"><em>*Zipped</em></p>\r\n\r\n</div>\r\n</div></td>\r\n<td>35.1MB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 – Disk Drive Programmer\'s Guide</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1013\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NUS-06-0121-001D</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>140MB</td>\r\n<td>NUS-06-0121-001D</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Intro to the N64.pdf</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td>2.7MB</td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Programming Manual</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NU6-06-0030-001G <em>*High Quality</em></p>\r\n\r\n</div>\r\n</div></td>\r\n<td>2.26MB</td>\r\n<td>NU6-06-0030-001G</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Programming Manual</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NU6-06-0030-001G <em>*Scanned</em></p>\r\n\r\n</div>\r\n</div></td>\r\n<td>9.86MB</td>\r\n<td>NU6-06-0030-001G</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - S2DEX Microcode Users Guide</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NU6-06-0136-001A</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>496KB</td>\r\n<td>NU6-06-0136-001A</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Z-Sort Microcode Users Guide</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NUS-06-0164-001A</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>500KB</td>\r\n<td>NUS-06-0164-001A</td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\" rel=\"noopener\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n<td>1.2MB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\" rel=\"noopener\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n<td>1.26MB</td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\" rel=\"noopener\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n<td>688KB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\" rel=\"noopener\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*High Quality</em></td>\r\n<td>6.15MB</td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\" rel=\"noopener\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*Scanned</em></td>\r\n<td>10.5MB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1181\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">Pages: ???\r\nReleased: ??/??/19??</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\" rel=\"noopener\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">Pages: 182\r\nReleased: 5/12/1997\r\nFor Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>46.7MB</td>\r\n<td>NUS-06-0091\r\nREV-A</td>\r\n</tr>\r\n<tr>\r\n<td>PARTNER-N64PC - User\'s Guide (English Version)\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">Released: 5/1/1998\r\nFor Use with Debugger/exeGCC compiler Version 1.0x or Later.\r\nReleased as a Two User Guide set:</p>\r\n\r\n<ul>\r\n 	<li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n 	<li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n</ul>\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td>NUS-06-0091\r\nREV-B</td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Other</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: Audio Development Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer and musician can make resource allocation choices from the very beginning.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: User\'s Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: Tutorial Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 Development Systems Installation Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-18 16:49:44', '2017-09-18 20:49:44', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0);
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(1476, 1, '2017-09-18 16:51:06', '2017-09-18 20:51:06', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals - v5.1</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals - v5.1</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\"><em>*Zipped</em></p>\r\n\r\n</div>\r\n</div></td>\r\n<td>35.1MB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 – Disk Drive Programmer\'s Guide</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1013\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NUS-06-0121-001D</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>140MB</td>\r\n<td>NUS-06-0121-001D</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Intro to the N64.pdf</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td>2.7MB</td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Programming Manual</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NU6-06-0030-001G <em>*High Quality</em></p>\r\n\r\n</div>\r\n</div></td>\r\n<td>2.26MB</td>\r\n<td>NU6-06-0030-001G</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Programming Manual</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NU6-06-0030-001G <em>*Scanned</em></p>\r\n\r\n</div>\r\n</div></td>\r\n<td>9.86MB</td>\r\n<td>NU6-06-0030-001G</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - S2DEX Microcode Users Guide</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NU6-06-0136-001A</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>496KB</td>\r\n<td>NU6-06-0136-001A</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Z-Sort Microcode Users Guide</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NUS-06-0164-001A</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>500KB</td>\r\n<td>NUS-06-0164-001A</td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\" rel=\"noopener\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n<td>1.2MB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\" rel=\"noopener\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n<td>1.26MB</td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\" rel=\"noopener\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n<td>688KB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\" rel=\"noopener\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*High Quality</em></td>\r\n<td>6.15MB</td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\" rel=\"noopener\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*Scanned</em></td>\r\n<td>10.5MB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1181\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">Pages: ???\r\nReleased: ??/??/19??</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\" rel=\"noopener\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">Pages: 182\r\nReleased: 5/12/1997\r\nFor Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>46.7MB</td>\r\n<td>NUS-06-0091\r\nREV-A</td>\r\n</tr>\r\n<tr>\r\n<td>PARTNER-N64PC - User\'s Guide (English Version)\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">Released: 5/1/1998\r\nFor Use with Debugger/exeGCC compiler Version 1.0x or Later.\r\nReleased as a Two User Guide set:</p>\r\n\r\n<ul>\r\n 	<li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n 	<li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n</ul>\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td>NUS-06-0091\r\nREV-B</td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Other</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: Audio Development Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer and musician can make resource allocation choices from the very beginning.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: User\'s Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: Tutorial Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 Development Systems Installation Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-18 16:51:06', '2017-09-18 20:51:06', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0),
(1477, 1, '2017-09-18 16:51:47', '2017-09-18 20:51:47', '<h1>Intelligent Systems</h1>\r\n<ul>\r\n<li>NU64 Flash Gang Writer</li>\r\n[gallery columns=\"6\" link=\"file\" ids=\"1035,1030,1034,1032,1031,1033\"]\r\n</ul>', 'Intelligent Systems', '', 'inherit', 'closed', 'closed', '', '947-revision-v1', '', '', '2017-09-18 16:51:47', '2017-09-18 20:51:47', '', 947, 'http://ultra64.ca/947-revision-v1/', 0, 'revision', '', 0),
(1478, 1, '2017-09-18 16:51:58', '2017-09-18 20:51:58', '<h1>Nintendo</h1>\r\n<ul>\r\n<li>Nintendo 64DD Development Kit</li>\r\n[gallery columns=\"6\" link=\"file\" ids=\"993,1019,995,997,996,998,986,987,985,1013,1015,1014,1016,978,979,980,981,1017\"]\r\n\r\n<li>Nintendo 64 Programmable Cartridge</li>\r\n[gallery columns=\"6\" link=\"file\" ids=\"1026,1027,1028\"]\r\n</ul>', 'Nintendo', '', 'inherit', 'closed', 'closed', '', '949-revision-v1', '', '', '2017-09-18 16:51:58', '2017-09-18 20:51:58', '', 949, 'http://ultra64.ca/949-revision-v1/', 0, 'revision', '', 0),
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(1481, 1, '2017-09-18 16:52:25', '2017-09-18 20:52:25', '<h1>Silicon Graphics</h1>\r\n<ul>\r\n<li>SGI Indy Ultra 64 Development Kit</li>\r\n[gallery columns=\"6\" link=\"file\" ids=\"1047,1044,1045,1046,1048,1043\"]\r\n</ul>', 'Silicon Graphics', '', 'inherit', 'closed', 'closed', '', '953-revision-v1', '', '', '2017-09-18 16:52:25', '2017-09-18 20:52:25', '', 953, 'http://ultra64.ca/953-revision-v1/', 0, 'revision', '', 0),
(1482, 1, '2017-09-18 16:53:13', '2017-09-18 20:53:13', '<h1>SN Systems</h1>\r\n<ul>\r\n<li>Nintendo 64 Development Kit</li>\r\n[gallery columns=\"6\" link=\"file\" ids=\"1179\"]\r\n<li>Maestro 64 Music Development Kit</li>\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n</ul>', 'SN Systems', '', 'inherit', 'closed', 'closed', '', '951-revision-v1', '', '', '2017-09-18 16:53:13', '2017-09-18 20:53:13', '', 951, 'http://ultra64.ca/951-revision-v1/', 0, 'revision', '', 0),
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(1489, 1, '2017-09-19 09:24:30', '2017-09-19 13:24:30', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1486\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals - v5.1</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1487\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals - v5.1</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1488\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\"><em>*Zipped</em></p>\r\n\r\n</div>\r\n</div></td>\r\n<td>35.1MB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 – Disk Drive Programmer\'s Guide</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1013\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NUS-06-0121-001D</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>140MB</td>\r\n<td>NUS-06-0121-001D</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Intro to the N64.pdf</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td>2.7MB</td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Programming Manual</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NU6-06-0030-001G <em>*High Quality</em></p>\r\n\r\n</div>\r\n</div></td>\r\n<td>2.26MB</td>\r\n<td>NU6-06-0030-001G</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Programming Manual</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NU6-06-0030-001G <em>*Scanned</em></p>\r\n\r\n</div>\r\n</div></td>\r\n<td>9.86MB</td>\r\n<td>NU6-06-0030-001G</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - S2DEX Microcode Users Guide</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NU6-06-0136-001A</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>496KB</td>\r\n<td>NU6-06-0136-001A</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Z-Sort Microcode Users Guide</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NUS-06-0164-001A</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>500KB</td>\r\n<td>NUS-06-0164-001A</td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\" rel=\"noopener\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n<td>1.2MB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\" rel=\"noopener\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n<td>1.26MB</td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\" rel=\"noopener\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n<td>688KB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\" rel=\"noopener\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*High Quality</em></td>\r\n<td>6.15MB</td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\" rel=\"noopener\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*Scanned</em></td>\r\n<td>10.5MB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1181\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">Pages: ???\r\nReleased: ??/??/19??</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\" rel=\"noopener\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">Pages: 182\r\nReleased: 5/12/1997\r\nFor Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>46.7MB</td>\r\n<td>NUS-06-0091\r\nREV-A</td>\r\n</tr>\r\n<tr>\r\n<td>PARTNER-N64PC - User\'s Guide (English Version)\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">Released: 5/1/1998\r\nFor Use with Debugger/exeGCC compiler Version 1.0x or Later.\r\nReleased as a Two User Guide set:</p>\r\n\r\n<ul>\r\n 	<li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n 	<li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n</ul>\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td>NUS-06-0091\r\nREV-B</td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Other</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: Audio Development Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer and musician can make resource allocation choices from the very beginning.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: User\'s Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: Tutorial Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 Development Systems Installation Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-19 09:24:30', '2017-09-19 13:24:30', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0),
(1490, 1, '2017-09-19 09:27:27', '2017-09-19 13:27:27', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1486\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals - v5.1</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1487\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals - v5.1</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1489\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\"><em>*Zipped</em></p>\r\n\r\n</div>\r\n</div></td>\r\n<td>35.1MB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 – Disk Drive Programmer\'s Guide</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1013\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NUS-06-0121-001D</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>140MB</td>\r\n<td>NUS-06-0121-001D</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Intro to the N64.pdf</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td>2.7MB</td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Programming Manual</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NU6-06-0030-001G <em>*High Quality</em></p>\r\n\r\n</div>\r\n</div></td>\r\n<td>2.26MB</td>\r\n<td>NU6-06-0030-001G</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Programming Manual</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NU6-06-0030-001G <em>*Scanned</em></p>\r\n\r\n</div>\r\n</div></td>\r\n<td>9.86MB</td>\r\n<td>NU6-06-0030-001G</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - S2DEX Microcode Users Guide</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NU6-06-0136-001A</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>496KB</td>\r\n<td>NU6-06-0136-001A</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Z-Sort Microcode Users Guide</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NUS-06-0164-001A</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>500KB</td>\r\n<td>NUS-06-0164-001A</td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\" rel=\"noopener\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n<td>1.2MB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\" rel=\"noopener\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n<td>1.26MB</td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\" rel=\"noopener\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n<td>688KB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\" rel=\"noopener\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*High Quality</em></td>\r\n<td>6.15MB</td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\" rel=\"noopener\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*Scanned</em></td>\r\n<td>10.5MB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1181\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">Pages: ???\r\nReleased: ??/??/19??</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\" rel=\"noopener\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">Pages: 182\r\nReleased: 5/12/1997\r\nFor Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>46.7MB</td>\r\n<td>NUS-06-0091\r\nREV-A</td>\r\n</tr>\r\n<tr>\r\n<td>PARTNER-N64PC - User\'s Guide (English Version)\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">Released: 5/1/1998\r\nFor Use with Debugger/exeGCC compiler Version 1.0x or Later.\r\nReleased as a Two User Guide set:</p>\r\n\r\n<ul>\r\n 	<li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n 	<li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n</ul>\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td>NUS-06-0091\r\nREV-B</td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Other</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: Audio Development Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer and musician can make resource allocation choices from the very beginning.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: User\'s Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: Tutorial Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 Development Systems Installation Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-19 09:27:27', '2017-09-19 13:27:27', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0),
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(1492, 1, '2017-09-19 09:27:55', '2017-09-19 13:27:55', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1486\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals - v5.1</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1487\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals - v5.1</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1491\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\"><em>*Zipped</em></p>\r\n\r\n</div>\r\n</div></td>\r\n<td>35.1MB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 – Disk Drive Programmer\'s Guide</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1013\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NUS-06-0121-001D</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>140MB</td>\r\n<td>NUS-06-0121-001D</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Intro to the N64.pdf</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td>2.7MB</td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Programming Manual</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NU6-06-0030-001G <em>*High Quality</em></p>\r\n\r\n</div>\r\n</div></td>\r\n<td>2.26MB</td>\r\n<td>NU6-06-0030-001G</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Programming Manual</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NU6-06-0030-001G <em>*Scanned</em></p>\r\n\r\n</div>\r\n</div></td>\r\n<td>9.86MB</td>\r\n<td>NU6-06-0030-001G</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - S2DEX Microcode Users Guide</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NU6-06-0136-001A</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>496KB</td>\r\n<td>NU6-06-0136-001A</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Z-Sort Microcode Users Guide</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NUS-06-0164-001A</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>500KB</td>\r\n<td>NUS-06-0164-001A</td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\" rel=\"noopener\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n<td>1.2MB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\" rel=\"noopener\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n<td>1.26MB</td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\" rel=\"noopener\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n<td>688KB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\" rel=\"noopener\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*High Quality</em></td>\r\n<td>6.15MB</td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\" rel=\"noopener\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*Scanned</em></td>\r\n<td>10.5MB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1181\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">Pages: ???\r\nReleased: ??/??/19??</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\" rel=\"noopener\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">Pages: 182\r\nReleased: 5/12/1997\r\nFor Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>46.7MB</td>\r\n<td>NUS-06-0091\r\nREV-A</td>\r\n</tr>\r\n<tr>\r\n<td>PARTNER-N64PC - User\'s Guide (English Version)\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">Released: 5/1/1998\r\nFor Use with Debugger/exeGCC compiler Version 1.0x or Later.\r\nReleased as a Two User Guide set:</p>\r\n\r\n<ul>\r\n 	<li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n 	<li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n</ul>\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td>NUS-06-0091\r\nREV-B</td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Other</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: Audio Development Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer and musician can make resource allocation choices from the very beginning.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: User\'s Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: Tutorial Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 Development Systems Installation Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-19 09:27:55', '2017-09-19 13:27:55', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0),
(1493, 1, '2017-09-19 09:35:23', '2017-09-19 13:35:23', '', 'N64-Disk-Programmers-Guide', '', 'inherit', 'open', 'closed', '', 'n64-disk-programmers-guide', '', '', '2017-09-19 09:35:23', '2017-09-19 13:35:23', '', 236, 'http://ultra64.ca/wordpress/wp-content/uploads/2017/09/N64-Disk-Programmers-Guide.png', 0, 'attachment', 'image/png', 0),
(1494, 1, '2017-09-19 09:35:47', '2017-09-19 13:35:47', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1486\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals - v5.1</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1487\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals - v5.1</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1491\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\"><em>*Zipped</em></p>\r\n\r\n</div>\r\n</div></td>\r\n<td>35.1MB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 – Disk Drive Programmer\'s Guide</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1493\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NUS-06-0121-001D</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>140MB</td>\r\n<td>NUS-06-0121-001D</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Intro to the N64.pdf</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td>2.7MB</td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Programming Manual</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NU6-06-0030-001G <em>*High Quality</em></p>\r\n\r\n</div>\r\n</div></td>\r\n<td>2.26MB</td>\r\n<td>NU6-06-0030-001G</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Programming Manual</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NU6-06-0030-001G <em>*Scanned</em></p>\r\n\r\n</div>\r\n</div></td>\r\n<td>9.86MB</td>\r\n<td>NU6-06-0030-001G</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - S2DEX Microcode Users Guide</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NU6-06-0136-001A</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>496KB</td>\r\n<td>NU6-06-0136-001A</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Z-Sort Microcode Users Guide</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NUS-06-0164-001A</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>500KB</td>\r\n<td>NUS-06-0164-001A</td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\" rel=\"noopener\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n<td>1.2MB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\" rel=\"noopener\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n<td>1.26MB</td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\" rel=\"noopener\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n<td>688KB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\" rel=\"noopener\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*High Quality</em></td>\r\n<td>6.15MB</td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\" rel=\"noopener\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*Scanned</em></td>\r\n<td>10.5MB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1181\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">Pages: ???\r\nReleased: ??/??/19??</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\" rel=\"noopener\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">Pages: 182\r\nReleased: 5/12/1997\r\nFor Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>46.7MB</td>\r\n<td>NUS-06-0091\r\nREV-A</td>\r\n</tr>\r\n<tr>\r\n<td>PARTNER-N64PC - User\'s Guide (English Version)\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">Released: 5/1/1998\r\nFor Use with Debugger/exeGCC compiler Version 1.0x or Later.\r\nReleased as a Two User Guide set:</p>\r\n\r\n<ul>\r\n 	<li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n 	<li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n</ul>\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td>NUS-06-0091\r\nREV-B</td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Other</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: Audio Development Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer and musician can make resource allocation choices from the very beginning.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: User\'s Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: Tutorial Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 Development Systems Installation Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-19 09:35:47', '2017-09-19 13:35:47', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0),
(1495, 1, '2017-09-19 09:38:24', '2017-09-19 13:38:24', '', 'N64-Online-Manuals-51-zip', '', 'inherit', 'open', 'closed', '', 'n64-online-manuals-51-zip-3', '', '', '2017-09-19 09:38:24', '2017-09-19 13:38:24', '', 236, 'http://ultra64.ca/wordpress/wp-content/uploads/2017/09/N64-Online-Manuals-51-zip-2.png', 0, 'attachment', 'image/png', 0),
(1496, 1, '2017-09-19 09:38:58', '2017-09-19 13:38:58', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1486\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals - v5.1</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1487\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals - v5.1</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1495\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\"><em>*Zipped</em></p>\r\n\r\n</div>\r\n</div></td>\r\n<td>35.1MB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 – Disk Drive Programmer\'s Guide</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1493\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NUS-06-0121-001D</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>140MB</td>\r\n<td>NUS-06-0121-001D</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Intro to the N64.pdf</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td>2.7MB</td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Programming Manual</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NU6-06-0030-001G <em>*High Quality</em></p>\r\n\r\n</div>\r\n</div></td>\r\n<td>2.26MB</td>\r\n<td>NU6-06-0030-001G</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Programming Manual</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NU6-06-0030-001G <em>*Scanned</em></p>\r\n\r\n</div>\r\n</div></td>\r\n<td>9.86MB</td>\r\n<td>NU6-06-0030-001G</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - S2DEX Microcode Users Guide</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NU6-06-0136-001A</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>496KB</td>\r\n<td>NU6-06-0136-001A</td>\r\n</tr>\r\n<tr>\r\n<td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Z-Sort Microcode Users Guide</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">NUS-06-0164-001A</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>500KB</td>\r\n<td>NUS-06-0164-001A</td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\" rel=\"noopener\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n<td>1.2MB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\" rel=\"noopener\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n<td>1.26MB</td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\" rel=\"noopener\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n<td>688KB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\" rel=\"noopener\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*High Quality</em></td>\r\n<td>6.15MB</td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\" rel=\"noopener\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a> <em>*Scanned</em></td>\r\n<td>10.5MB</td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1181\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">Pages: ???\r\nReleased: ??/??/19??</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\" rel=\"noopener\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">Pages: 182\r\nReleased: 5/12/1997\r\nFor Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n\r\n</div>\r\n</div></td>\r\n<td>46.7MB</td>\r\n<td>NUS-06-0091\r\nREV-A</td>\r\n</tr>\r\n<tr>\r\n<td>PARTNER-N64PC - User\'s Guide (English Version)\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">Released: 5/1/1998\r\nFor Use with Debugger/exeGCC compiler Version 1.0x or Later.\r\nReleased as a Two User Guide set:</p>\r\n\r\n<ul>\r\n 	<li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n 	<li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n</ul>\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td>NUS-06-0091\r\nREV-B</td>\r\n</tr>\r\n</tbody>\r\n</table>\r\n<h2>Other</h2>\r\n<table>\r\n<tbody>\r\n<tr>\r\n<th class=\"table-header-1\">Download</th>\r\n<th class=\"table-header-2\">Size</th>\r\n<th class=\"table-header-3\">Notes</th>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: Audio Development Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer and musician can make resource allocation choices from the very beginning.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: User\'s Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 AUDIO TOOLS: Tutorial Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\">\r\n<p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n\r\n</div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n<tr>\r\n<td>N64 Development Systems Installation Guide\r\n<div class=\"div-container\">\r\n<div class=\"div-gallery\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n</div>\r\n<div class=\"div-description\"></div>\r\n</div></td>\r\n<td></td>\r\n<td></td>\r\n</tr>\r\n</tbody>\r\n</table>', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-19 09:38:58', '2017-09-19 13:38:58', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0);
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(1497, 1, '2017-09-19 11:01:54', '2017-09-19 15:01:54', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">[gallery columns=\"6\" link=\"file\" ids=\"1486\"]\r\n          </div>\r\n          <div class=\"div-description\">\r\n			<p class=\"description\">Nintendo 64 - General Information\r\nNintendo 64 - Functions Reference Manual\r\n\r\nNintendo Intermediate File Format (NIFF)\r\n\r\nNuSystem\r\n\r\nApplications and Sample Programs</p>\r\n		  </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals - v5.1</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1487\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\"></div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals - v5.1</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1495\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\"><em>*Zipped</em></p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>35.1MB</td>\r\n      <td></td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 – Disk Drive Programmer\'s Guide</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1493\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">NUS-06-0121-001D</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>140MB</td>\r\n      <td>NUS-06-0121-001D</td>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Intro to the N64.pdf</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\"></div>\r\n        </div>\r\n      </td>\r\n      <td>2.7MB</td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Programming Manual</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">NU6-06-0030-001G <em>*High Quality</em></p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>2.26MB</td>\r\n      <td>NU6-06-0030-001G</td>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Programming Manual</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">NU6-06-0030-001G <em>*Scanned</em></p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>9.86MB</td>\r\n      <td>NU6-06-0030-001G</td>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - S2DEX Microcode Users Guide</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">NU6-06-0136-001A</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>496KB</td>\r\n      <td>NU6-06-0136-001A</td>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Z-Sort Microcode Users Guide</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">NUS-06-0164-001A</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>500KB</td>\r\n      <td>NUS-06-0164-001A</td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\" rel=\"noopener\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n      <td>1.2MB</td>\r\n      <td></td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\" rel=\"noopener\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n      <td>1.26MB</td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\" rel=\"noopener\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n      <td>688KB</td>\r\n      <td></td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\" rel=\"noopener\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a>        <em>*High Quality</em></td>\r\n      <td>6.15MB</td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\" rel=\"noopener\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a>        <em>*Scanned</em></td>\r\n      <td>10.5MB</td>\r\n      <td></td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1181\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">Pages: ??? Released: ??/??/19??</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\" rel=\"noopener\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">Pages: 182 Released: 5/12/1997 For Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>46.7MB</td>\r\n      <td>NUS-06-0091 REV-A\r\n      </td>\r\n    </tr>\r\n    <tr>\r\n      <td>PARTNER-N64PC - User\'s Guide (English Version)\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">Released: 5/1/1998 For Use with Debugger/exeGCC compiler Version 1.0x or Later. Released as a Two User Guide set:</p>\r\n\r\n            <ul>\r\n              <li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n              <li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n            </ul>\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td>NUS-06-0091 REV-B\r\n      </td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>Other</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td>N64 AUDIO TOOLS: Audio Development Guide\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are\r\n              implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer\r\n              and musician can make resource allocation choices from the very beginning.</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td>N64 AUDIO TOOLS: User\'s Guide\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs\r\n              and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td>N64 AUDIO TOOLS: Tutorial Guide\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td>N64 Development Systems Installation Guide\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\"></div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-19 11:01:54', '2017-09-19 15:01:54', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0),
(1498, 1, '2017-09-19 16:42:12', '2017-09-19 20:42:12', 'Thanks to a couple of users over at <a href=\"http://ultra64.ca/credits/\">AssemblerGames</a>, we now have some new content! Check out the Documentation, and Software pages for more information!\r\n\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">[gallery columns=\"6\" link=\"file\" ids=\"1486\"]\r\n          </div>\r\n          <div class=\"div-description\">\r\n			<p class=\"description\">Nintendo 64 - General Information\r\nNintendo 64 - Functions Reference Manual\r\nNintendo Intermediate File Format (NIFF)\r\nNuSystem\r\nApplications and Sample Programs</p>\r\n		  </div>', 'Tons of new resources!', '', 'inherit', 'closed', 'closed', '', '1347-revision-v1', '', '', '2017-09-19 16:42:12', '2017-09-19 20:42:12', '', 1347, 'http://ultra64.ca/1347-revision-v1/', 0, 'revision', '', 0),
(1499, 1, '2017-09-19 16:47:17', '2017-09-19 20:47:17', 'Thanks to a couple of users over at <a href=\"http://ultra64.ca/credits/\">AssemblerGames</a>, we now have some new content! Check out the Documentation, and Software pages for more information!\n<div class=\"blog-container\">\n<div class=\"blog-image\">\n\n[gallery columns=\"6\" link=\"file\" ids=\"1486\"]\n\n</div>\n<div class=\"blog-text\">\n<p class=\"blog-text\">Nintendo 64 - General Information\nNintendo 64 - Functions Reference Manual\nNintendo Intermediate File Format (NIFF)\nNuSystem\nApplications and Sample Programs</p>\n\n</div>\n</div>', 'Tons of new resources!', '', 'inherit', 'closed', 'closed', '', '1347-autosave-v1', '', '', '2017-09-19 16:47:17', '2017-09-19 20:47:17', '', 1347, 'http://ultra64.ca/1347-autosave-v1/', 0, 'revision', '', 0),
(1500, 1, '2017-09-19 16:59:00', '2017-09-19 20:59:00', 'Thanks to a couple of users over at <a href=\"http://ultra64.ca/credits/\">AssemblerGames</a>, we now have some new content! Check out the Documentation, and Software pages for more information!\r\n<div class=\"blog-container\">\r\n<div class=\"blog-image\">\r\n\r\n[gallery columns=\"6\" link=\"file\" ids=\"1486\"]\r\n\r\n</div>\r\n<div class=\"blog-text\">\r\n<p class=\"blog-text\">Nintendo 64 - General Information\r\nNintendo 64 - Functions Reference Manual\r\nNintendo Intermediate File Format (NIFF)\r\nNuSystem\r\nApplications and Sample Programs</p>\r\n\r\n</div>\r\n</div>', 'Tons of new resources!', '', 'inherit', 'closed', 'closed', '', '1347-revision-v1', '', '', '2017-09-19 16:59:00', '2017-09-19 20:59:00', '', 1347, 'http://ultra64.ca/1347-revision-v1/', 0, 'revision', '', 0),
(1501, 1, '2017-09-20 11:39:59', '2017-09-20 15:39:59', '', 'PARTNER-N64PC_Users_Guide_COVER', '', 'inherit', 'open', 'closed', '', 'partner-n64pc_users_guide_cover', '', '', '2017-09-20 11:39:59', '2017-09-20 15:39:59', '', 236, 'http://ultra64.ca/wordpress/wp-content/uploads/2017/09/PARTNER-N64PC_Users_Guide_COVER.jpg', 0, 'attachment', 'image/jpeg', 0),
(1502, 1, '2017-09-20 11:40:39', '2017-09-20 15:40:39', '<h1><strong>Documentation</strong></h1>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">[gallery columns=\"6\" link=\"file\" ids=\"1486\"]\r\n          </div>\r\n          <div class=\"div-description\">\r\n			<p class=\"description\">Nintendo 64 - General Information\r\nNintendo 64 - Functions Reference Manual\r\nNintendo Intermediate File Format (NIFF)\r\nNuSystem\r\nApplications and Sample Programs</p>\r\n		  </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals - v5.1</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1487\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\"></div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals - v5.1</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1495\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\"><em>*Zipped</em></p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>35.1MB</td>\r\n      <td></td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 – Disk Drive Programmer\'s Guide</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1493\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">NUS-06-0121-001D</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>140MB</td>\r\n      <td>NUS-06-0121-001D</td>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Intro to the N64.pdf</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\"></div>\r\n        </div>\r\n      </td>\r\n      <td>2.7MB</td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Programming Manual</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">NU6-06-0030-001G <em>*High Quality</em></p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>2.26MB</td>\r\n      <td>NU6-06-0030-001G</td>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Programming Manual</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">NU6-06-0030-001G <em>*Scanned</em></p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>9.86MB</td>\r\n      <td>NU6-06-0030-001G</td>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - S2DEX Microcode Users Guide</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">NU6-06-0136-001A</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>496KB</td>\r\n      <td>NU6-06-0136-001A</td>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Z-Sort Microcode Users Guide</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">NUS-06-0164-001A</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>500KB</td>\r\n      <td>NUS-06-0164-001A</td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\" rel=\"noopener\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n      <td>1.2MB</td>\r\n      <td></td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\" rel=\"noopener\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n      <td>1.26MB</td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\" rel=\"noopener\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n      <td>688KB</td>\r\n      <td></td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\" rel=\"noopener\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a>        <em>*High Quality</em></td>\r\n      <td>6.15MB</td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\" rel=\"noopener\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a>        <em>*Scanned</em></td>\r\n      <td>10.5MB</td>\r\n      <td></td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1181\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">Pages: ??? Released: ??/??/19??</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\" rel=\"noopener\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1501\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">Pages: 182 Released: 5/12/1997 For Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>46.7MB</td>\r\n      <td>NUS-06-0091 REV-A\r\n      </td>\r\n    </tr>\r\n    <tr>\r\n      <td>PARTNER-N64PC - User\'s Guide (English Version)\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">Released: 5/1/1998 For Use with Debugger/exeGCC compiler Version 1.0x or Later. Released as a Two User Guide set:</p>\r\n\r\n            <ul>\r\n              <li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n              <li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n            </ul>\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td>NUS-06-0091 REV-B\r\n      </td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>Other</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td>N64 AUDIO TOOLS: Audio Development Guide\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are\r\n              implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer\r\n              and musician can make resource allocation choices from the very beginning.</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td>N64 AUDIO TOOLS: User\'s Guide\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs\r\n              and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td>N64 AUDIO TOOLS: Tutorial Guide\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td>N64 Development Systems Installation Guide\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\"></div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-20 11:40:39', '2017-09-20 15:40:39', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0),
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(1507, 1, '2017-09-20 14:17:07', '2017-09-20 18:17:07', '<h1><strong>Documentation</strong></h1>\r\n<button class=\"hide-descriptions-button\">Hide Descriptions</button>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">[gallery columns=\"6\" link=\"file\" ids=\"1486\"]\r\n          </div>\r\n          <div class=\"div-description\">\r\n			<p class=\"description\">Nintendo 64 - General Information\r\nNintendo 64 - Functions Reference Manual\r\nNintendo Intermediate File Format (NIFF)\r\nNuSystem\r\nApplications and Sample Programs</p>\r\n		  </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals - v5.1</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1487\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\"></div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals - v5.1</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1495\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\"><em>*Zipped</em></p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>35.1MB</td>\r\n      <td></td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 – Disk Drive Programmer\'s Guide</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1493\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">NUS-06-0121-001D</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>140MB</td>\r\n      <td>NUS-06-0121-001D</td>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Intro to the N64.pdf</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\"></div>\r\n        </div>\r\n      </td>\r\n      <td>2.7MB</td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Programming Manual</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">NU6-06-0030-001G <em>*High Quality</em></p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>2.26MB</td>\r\n      <td>NU6-06-0030-001G</td>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Programming Manual</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">NU6-06-0030-001G <em>*Scanned</em></p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>9.86MB</td>\r\n      <td>NU6-06-0030-001G</td>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - S2DEX Microcode Users Guide</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">NU6-06-0136-001A</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>496KB</td>\r\n      <td>NU6-06-0136-001A</td>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Z-Sort Microcode Users Guide</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">NUS-06-0164-001A</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>500KB</td>\r\n      <td>NUS-06-0164-001A</td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\" rel=\"noopener\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n      <td>1.2MB</td>\r\n      <td></td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\" rel=\"noopener\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n      <td>1.26MB</td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\" rel=\"noopener\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n      <td>688KB</td>\r\n      <td></td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\" rel=\"noopener\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a>        <em>*High Quality</em></td>\r\n      <td>6.15MB</td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\" rel=\"noopener\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a>        <em>*Scanned</em></td>\r\n      <td>10.5MB</td>\r\n      <td></td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1181\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">Pages: ??? Released: ??/??/19??</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\" rel=\"noopener\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1501\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">Pages: 182 Released: 5/12/1997 For Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>46.7MB</td>\r\n      <td>NUS-06-0091 REV-A\r\n      </td>\r\n    </tr>\r\n    <tr>\r\n      <td>PARTNER-N64PC - User\'s Guide (English Version)\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">Released: 5/1/1998 For Use with Debugger/exeGCC compiler Version 1.0x or Later. Released as a Two User Guide set:</p>\r\n\r\n            <ul>\r\n              <li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n              <li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n            </ul>\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td>NUS-06-0091 REV-B\r\n      </td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>Other</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td>N64 AUDIO TOOLS: Audio Development Guide\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are\r\n              implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer\r\n              and musician can make resource allocation choices from the very beginning.</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td>N64 AUDIO TOOLS: User\'s Guide\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs\r\n              and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td>N64 AUDIO TOOLS: Tutorial Guide\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td>N64 Development Systems Installation Guide\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\"></div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-20 14:17:07', '2017-09-20 18:17:07', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0),
(1508, 1, '2017-09-20 14:34:44', '2017-09-20 18:34:44', '<h1><strong>Documentation</strong></h1>\r\n<button id=\"hide-descriptions-button\">Hide Descriptions</button>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">[gallery columns=\"6\" link=\"file\" ids=\"1486\"]\r\n          </div>\r\n          <div class=\"div-description\">\r\n			<p class=\"description\">Nintendo 64 - General Information\r\nNintendo 64 - Functions Reference Manual\r\nNintendo Intermediate File Format (NIFF)\r\nNuSystem\r\nApplications and Sample Programs</p>\r\n		  </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals - v5.1</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1487\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\"></div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals - v5.1</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1495\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\"><em>*Zipped</em></p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>35.1MB</td>\r\n      <td></td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 – Disk Drive Programmer\'s Guide</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1493\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">NUS-06-0121-001D</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>140MB</td>\r\n      <td>NUS-06-0121-001D</td>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Intro to the N64.pdf</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\"></div>\r\n        </div>\r\n      </td>\r\n      <td>2.7MB</td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Programming Manual</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">NU6-06-0030-001G <em>*High Quality</em></p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>2.26MB</td>\r\n      <td>NU6-06-0030-001G</td>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Programming Manual</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">NU6-06-0030-001G <em>*Scanned</em></p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>9.86MB</td>\r\n      <td>NU6-06-0030-001G</td>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - S2DEX Microcode Users Guide</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">NU6-06-0136-001A</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>496KB</td>\r\n      <td>NU6-06-0136-001A</td>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Z-Sort Microcode Users Guide</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">NUS-06-0164-001A</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>500KB</td>\r\n      <td>NUS-06-0164-001A</td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\" rel=\"noopener\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n      <td>1.2MB</td>\r\n      <td></td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\" rel=\"noopener\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n      <td>1.26MB</td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\" rel=\"noopener\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n      <td>688KB</td>\r\n      <td></td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\" rel=\"noopener\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a>        <em>*High Quality</em></td>\r\n      <td>6.15MB</td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\" rel=\"noopener\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a>        <em>*Scanned</em></td>\r\n      <td>10.5MB</td>\r\n      <td></td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1181\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">Pages: ??? Released: ??/??/19??</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\" rel=\"noopener\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1501\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">Pages: 182 Released: 5/12/1997 For Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>46.7MB</td>\r\n      <td>NUS-06-0091 REV-A\r\n      </td>\r\n    </tr>\r\n    <tr>\r\n      <td>PARTNER-N64PC - User\'s Guide (English Version)\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">Released: 5/1/1998 For Use with Debugger/exeGCC compiler Version 1.0x or Later. Released as a Two User Guide set:</p>\r\n\r\n            <ul>\r\n              <li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n              <li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n            </ul>\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td>NUS-06-0091 REV-B\r\n      </td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>Other</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td>N64 AUDIO TOOLS: Audio Development Guide\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are\r\n              implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer\r\n              and musician can make resource allocation choices from the very beginning.</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td>N64 AUDIO TOOLS: User\'s Guide\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs\r\n              and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td>N64 AUDIO TOOLS: Tutorial Guide\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td>N64 Development Systems Installation Guide\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\"></div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-20 14:34:44', '2017-09-20 18:34:44', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0),
(1509, 1, '2017-09-20 14:36:25', '2017-09-20 18:36:25', '<h1><strong>Documentation</strong></h1>\r\n<button id=\"toggle-descriptions-button\">Toggle Descriptions</button>\r\n<h2>Online Manuals</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man/\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">[gallery columns=\"6\" link=\"file\" ids=\"1486\"]\r\n          </div>\r\n          <div class=\"div-description\">\r\n			<p class=\"description\">Nintendo 64 - General Information\r\nNintendo 64 - Functions Reference Manual\r\nNintendo Intermediate File Format (NIFF)\r\nNuSystem\r\nApplications and Sample Programs</p>\r\n		  </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/online-manuals/man-v5-1/\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals - v5.1</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1487\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\"></div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/online-manuals/allman51eng.zip\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Online Manuals - v5.1</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1495\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\"><em>*Zipped</em></p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>35.1MB</td>\r\n      <td></td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>Nintendo</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Disk_Drive_Programmers_Guide_NUS-06-0121-001D.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 – Disk Drive Programmer\'s Guide</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1493\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">NUS-06-0121-001D</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>140MB</td>\r\n      <td>NUS-06-0121-001D</td>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Intro to the N64.pdf</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\"></div>\r\n        </div>\r\n      </td>\r\n      <td>2.7MB</td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_HQ.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Programming Manual</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">NU6-06-0030-001G <em>*High Quality</em></p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>2.26MB</td>\r\n      <td>NU6-06-0030-001G</td>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Programming_Manual_NU6-06-0030-001G_Scanned.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Programming Manual</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">NU6-06-0030-001G <em>*Scanned</em></p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>9.86MB</td>\r\n      <td>NU6-06-0030-001G</td>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_S2DEX_Microcode_Users_Guide_NU6-06-0136-001A.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - S2DEX Microcode Users Guide</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">NU6-06-0136-001A</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>496KB</td>\r\n      <td>NU6-06-0136-001A</td>\r\n    </tr>\r\n    <tr>\r\n      <td><a href=\"http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Z-Sort_Microcode_Users_Guide_NUS-06-0164-001A.pdf\" target=\"_blank\" rel=\"noopener\">Nintendo 64 - Z-Sort Microcode Users Guide</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">NUS-06-0164-001A</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>500KB</td>\r\n      <td>NUS-06-0164-001A</td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>SN Systems</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/sn-systems/SN_Systems_PC_Development_System_for_the_Nintendo_64.pdf\" target=\"_blank\" rel=\"noopener\">SN Systems - PC Development System for the Nintendo 64</a></td>\r\n      <td>1.2MB</td>\r\n      <td></td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>Silicon Graphics</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf\" target=\"_blank\" rel=\"noopener\">SGI - Nintendo 64 - RSP Programmers Guide</a></td>\r\n      <td>1.26MB</td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/silicon-graphics/SGI_R4300_RISC_Processor_Specification_REV2.2.pdf\" target=\"_blank\" rel=\"noopener\">SGI - R4300 RISC Processor Specification REV2.2</a></td>\r\n      <td>688KB</td>\r\n      <td></td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>MusyX</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_HQ.pdf\" target=\"_blank\" rel=\"noopener\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a>        <em>*High Quality</em></td>\r\n      <td>6.15MB</td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/musyx/MusyX_Audio_Tools_For_Nintendo_64_And_Game_Boy_Scanned.pdf\" target=\"_blank\" rel=\"noopener\">MusyX - Audio Tools For Nintendo 64 And Game Boy</a>        <em>*Scanned</em></td>\r\n      <td>10.5MB</td>\r\n      <td></td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>Kyoto Microcomputer Co., Ltd. (KµC)</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td>PARTNER-N64PC - User\'s Guide (Japanese Version) - Coming Soon ...\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1181\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">Pages: ??? Released: ??/??/19??</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td><img class=\"img-new-tag\" src=\"http://ultra64.ca/wordpress/wp-content/uploads/2014/07/icon-new.png\" /><a href=\"http://ultra64.ca/files/documentation/kyoto-micro-computer/PARTNER-N64PC_Users_Guide_NUS-06-0091_REV-A.pdf\" target=\"_blank\" rel=\"noopener\">PARTNER-N64PC - User\'s Guide (English Version)</a>\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1501\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">Pages: 182 Released: 5/12/1997 For Use with Debugger/EXEGCC compiler Version 1.0x</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td>46.7MB</td>\r\n      <td>NUS-06-0091 REV-A\r\n      </td>\r\n    </tr>\r\n    <tr>\r\n      <td>PARTNER-N64PC - User\'s Guide (English Version)\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">Released: 5/1/1998 For Use with Debugger/exeGCC compiler Version 1.0x or Later. Released as a Two User Guide set:</p>\r\n\r\n            <ul>\r\n              <li class=\"description-list\">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>\r\n              <li class=\"description-list\">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li>\r\n            </ul>\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td>NUS-06-0091 REV-B\r\n      </td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n<h2>Other</h2>\r\n<table>\r\n  <tbody>\r\n    <tr>\r\n      <th class=\"table-header-1\">Download</th>\r\n      <th class=\"table-header-2\">Size</th>\r\n      <th class=\"table-header-3\">Notes</th>\r\n    </tr>\r\n    <tr>\r\n      <td>N64 AUDIO TOOLS: Audio Development Guide\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are\r\n              implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer\r\n              and musician can make resource allocation choices from the very beginning.</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td>N64 AUDIO TOOLS: User\'s Guide\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td>N64 AUDIO TOOLS: Programmer\'s Guide\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs\r\n              and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td>N64 AUDIO TOOLS: Tutorial Guide\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\">\r\n            <p class=\"description\">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>\r\n\r\n          </div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n    <tr>\r\n      <td>N64 Development Systems Installation Guide\r\n        <div class=\"div-container\">\r\n          <div class=\"div-gallery\">\r\n\r\n            [gallery columns=\"6\" link=\"file\" ids=\"1037\"]\r\n\r\n          </div>\r\n          <div class=\"div-description\"></div>\r\n        </div>\r\n      </td>\r\n      <td></td>\r\n      <td></td>\r\n    </tr>\r\n  </tbody>\r\n</table>\r\n', 'Documentation', '', 'inherit', 'closed', 'closed', '', '236-revision-v1', '', '', '2017-09-20 14:36:25', '2017-09-20 18:36:25', '', 236, 'http://ultra64.ca/236-revision-v1/', 0, 'revision', '', 0);
