

<h1><strong>Documentation:</strong></h1>
<ul>
<h2>Partner-N64</h2>
 <li>PARTNER-N64PC - User's Guide (Japanese Version) - Coming Soon ...</li>
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    <div class="div-description"><p class="description">Pages: ???
Released: ??/??/19??</p>
    </div>
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 <li>PARTNER-N64PC - User's Guide (English Version) - NUS-06-0091 REV-A - Coming Soon ...</li>
<p class="description">Pages: 182
Released: 5/12/1997
For Use with Debugger/EXEGCC compiler Version 1.0x</p>
 <li>PARTNER-N64PC - User's Guide (English Version) - NUS-06-0091 REV-B</li>
 <p class="description-list">Released: 5/1/1998
For Use with Debugger/exeGCC compiler Version 1.0x or Later.
Released as a Two User Guide set. :
<ul>
<li class="description-list">#1 PARTNER-N64PC User’s Guide Title: NUS-06-0091 - REV-B</li>
<li class="description-list">#2 EXEGCC Compiler User’s Guide (Document Title/Number: ????)</li></ul></p>
<h2>Online Manuals</h2>
 <li><a href="http://ultra64.ca/files/Documentation/man/" target="_blank">Nintendo 64 - Online Manuals</a></li>
 <li><a href="http://ultra64.ca/files/Documentation/man-v5-1/" target="_blank">Nintendo 64 - Online Manuals - v5.1</a></li>
<h2>Nintendo</h2>
 <li><a href="http://ultra64.ca/files/Documentation/Intro%20to%20the%20N64.pdf" target="_blank">Intro to the N64.pdf</a> (2.7MB)</li>
 <li><a href="http://ultra64.ca/files/Documentation/Nintendo Ultra 64 - Programming Manual - NU6-06-0030-001G.pdf" target="_blank">Nintendo Ultra 64 - Programming Manual - NU6-06-0030-001G</a> (9.86MB)</li>
 <li><a href="http://ultra64.ca/files/Documentation/Nintendo Ultra 64 - Z-Sort Microcode Users Guide - NUS-06-0164-001A.pdf" target="_blank">Nintendo Ultra 64 - Z-Sort Microcode Users Guide - NUS-06-0164-001A</a> (500KB)</li> <li><a href="http://ultra64.ca/files/Documentation/Nintendo Ultra 64 - S2DEX Microcode Users Guide - NU6-06-0136-001A.pdf" target="_blank">Nintendo Ultra 64 - S2DEX Microcode Users Guide - NU6-06-0136-001A</a> (496KB)</li>
 <li><a href="http://ultra64.ca/files/Documentation/Nintendo 64 – Disk Drive Programmers Guide - NUS-06-0121-001D.pdf" target="_blank">Nintendo 64 – Disk Drive Programmers Guide - NUS-06-0121-001D</a> (140MB)</li><!-- [gallery columns="6" ids="1013"] -->
<h2>Other</h2>
 <li>N64 AUDIO TOOLS: Audio Development Guide</li>
 <p class="description">This guide fully explains the N64 audio system. Because the N64 does not use a sound-generator chip or dedicated DSP, there are no hardware restrictions. You have more flexibility in sound development because almost all audio functions are implemented by software. Because of the power of this software-driven sound system, the programmer and musician need to work together closely to ensure that the audio does not impose on graphics processing. Using this guide, the programmer and musician can make resource allocation choices from the very beginning.</p>
 <li>N64 AUDIO TOOLS: User's Guide</li>
 <p class="description">This guide explains how to use the menus and work within the N64 Sound Tools development environment.</p>
 <li>N64 AUDIO TOOLS: Programmer's Guide</li>
 <p class="description">This guide fully explains the Music Tools Library including the Music Player and the Audio Manager in addition to the API (application programming interface) for the programmer. The API is designed so that the programmer can play the songs and sound effects generated by the N64 Sound Tools with a minimum of effort. Using the API, the programmer can start, stop, test, pan, and adjust the volume levels of songs and sound effects.</p>
 <li>N64 AUDIO TOOLS: Tutorial Guide</li>
 <p class="description">This guide, intended primarily for musicians, explains the flow of sound and music development using the N64 Sound Tools.</p>
 <li>N64 Development Systems Installation Guide</li>
</ul>